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format codebase
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@@ -1,6 +1,5 @@
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#include "ClRing.h"
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void ClRing::OnCollisionPhantom(Entity* self, Entity* target)
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{
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void ClRing::OnCollisionPhantom(Entity* self, Entity* target) {
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self->Smash(target->GetObjectID());
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}
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