format codebase

This commit is contained in:
aronwk-aaron
2022-07-28 08:39:57 -05:00
parent 4f7aa11067
commit 19e77a38d8
881 changed files with 34700 additions and 38689 deletions

View File

@@ -1,17 +1,14 @@
#include "BurningTile.h"
#include "SkillComponent.h"
void BurningTile::OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2, int32_t param3)
{
if (args == "PlayerEntered")
{
auto* skillComponent = sender->GetComponent<SkillComponent>();
void BurningTile::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) {
if (args == "PlayerEntered") {
auto* skillComponent = sender->GetComponent<SkillComponent>();
if (skillComponent == nullptr)
{
return;
}
if (skillComponent == nullptr) {
return;
}
skillComponent->CalculateBehavior(726, 11723, sender->GetObjectID(), true);
}
skillComponent->CalculateBehavior(726, 11723, sender->GetObjectID(), true);
}
}