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format codebase
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@@ -12,4 +12,4 @@ void Binoculars::OnUse(Entity* self, Entity* user) {
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user->GetCharacter()->SetPlayerFlag(flag, true);
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GameMessages::SendFireEventClientSide(self->GetObjectID(), user->GetSystemAddress(), u"achieve", LWOOBJID_EMPTY, 0, -1, LWOOBJID_EMPTY);
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}
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}
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}
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