format codebase

This commit is contained in:
aronwk-aaron
2022-07-28 08:39:57 -05:00
parent 4f7aa11067
commit 19e77a38d8
881 changed files with 34700 additions and 38689 deletions

View File

@@ -25,65 +25,64 @@ InstanceManager::~InstanceManager() {
}
}
Instance * InstanceManager::GetInstance(LWOMAPID mapID, bool isFriendTransfer, LWOCLONEID cloneID) {
mLogger->Log("InstanceManager", "Searching for an instance for mapID %i/%i", mapID, cloneID);
Instance* InstanceManager::GetInstance(LWOMAPID mapID, bool isFriendTransfer, LWOCLONEID cloneID) {
mLogger->Log("InstanceManager", "Searching for an instance for mapID %i/%i", mapID, cloneID);
Instance* instance = FindInstance(mapID, isFriendTransfer, cloneID);
if (instance) return instance;
//TODO: Update this so that the IP is read from a configuration file instead
//TODO: Update this so that the IP is read from a configuration file instead
int softCap = 8;
int maxPlayers = 12;
int softCap = 8;
int maxPlayers = 12;
if (mapID == 0) {
softCap = 999;
maxPlayers = softCap;
} else {
if (mapID == 0) {
softCap = 999;
maxPlayers = softCap;
} else {
softCap = GetSoftCap(mapID);
maxPlayers = GetHardCap(mapID);
}
uint32_t port = GetFreePort();
instance = new Instance(mExternalIP, port, mapID, ++m_LastInstanceID, cloneID, softCap, maxPlayers);
uint32_t port = GetFreePort();
instance = new Instance(mExternalIP, port, mapID, ++m_LastInstanceID, cloneID, softCap, maxPlayers);
//Start the actual process:
//Start the actual process:
#ifdef _WIN32
std::string cmd = "start ./WorldServer.exe -zone ";
#else
std::string cmd;
if (std::atoi(Game::config->GetValue("use_sudo_world").c_str())) {
if (std::atoi(Game::config->GetValue("use_sudo_world").c_str())) {
cmd = "sudo ./WorldServer -zone ";
} else {
cmd = "./WorldServer -zone ";
}
#endif
cmd.append(std::to_string(mapID));
cmd.append(" -port ");
cmd.append(std::to_string(port));
cmd.append(" -instance ");
cmd.append(std::to_string(m_LastInstanceID));
cmd.append(" -maxclients ");
cmd.append(std::to_string(maxPlayers));
cmd.append(std::to_string(mapID));
cmd.append(" -port ");
cmd.append(std::to_string(port));
cmd.append(" -instance ");
cmd.append(std::to_string(m_LastInstanceID));
cmd.append(" -maxclients ");
cmd.append(std::to_string(maxPlayers));
cmd.append(" -clone ");
cmd.append(std::to_string(cloneID));
cmd.append(" -clone ");
cmd.append(std::to_string(cloneID));
#ifndef _WIN32
cmd.append("&"); //Sends our next process to the background on Linux
cmd.append("&"); //Sends our next process to the background on Linux
#endif
system(cmd.c_str());
system(cmd.c_str());
m_Instances.push_back(instance);
m_Instances.push_back(instance);
if (instance) {
mLogger->Log("InstanceManager", "Created new instance: %i/%i/%i with min/max %i/%i", mapID, m_LastInstanceID, cloneID, softCap, maxPlayers);
return instance;
}
else mLogger->Log("InstanceManager", "Failed to create a new instance!");
if (instance) {
mLogger->Log("InstanceManager", "Created new instance: %i/%i/%i with min/max %i/%i", mapID, m_LastInstanceID, cloneID, softCap, maxPlayers);
return instance;
} else mLogger->Log("InstanceManager", "Failed to create a new instance!");
return nullptr;
return nullptr;
}
bool InstanceManager::IsPortInUse(uint32_t port) {
@@ -97,22 +96,22 @@ bool InstanceManager::IsPortInUse(uint32_t port) {
}
uint32_t InstanceManager::GetFreePort() {
uint32_t port = m_LastPort;
std::vector<uint32_t> usedPorts;
for (Instance* i : m_Instances) {
usedPorts.push_back(i->GetPort());
}
uint32_t port = m_LastPort;
std::vector<uint32_t> usedPorts;
for (Instance* i : m_Instances) {
usedPorts.push_back(i->GetPort());
}
std::sort(usedPorts.begin(), usedPorts.end());
std::sort(usedPorts.begin(), usedPorts.end());
int portIdx = 0;
while (portIdx < usedPorts.size() && port == usedPorts[portIdx]) {
//increment by 3 since each instance uses 3 ports (instance, world-server, world-chat)
port += 3;
portIdx++;
}
int portIdx = 0;
while (portIdx < usedPorts.size() && port == usedPorts[portIdx]) {
//increment by 3 since each instance uses 3 ports (instance, world-server, world-chat)
port += 3;
portIdx++;
}
return port;
return port;
}
void InstanceManager::AddPlayer(SystemAddress systemAddr, LWOMAPID mapID, LWOINSTANCEID instanceID) {
@@ -135,8 +134,7 @@ void InstanceManager::RemovePlayer(SystemAddress systemAddr, LWOMAPID mapID, LWO
}
}
std::vector<Instance*> InstanceManager::GetInstances() const
{
std::vector<Instance*> InstanceManager::GetInstances() const {
return m_Instances;
}
@@ -147,10 +145,8 @@ void InstanceManager::AddInstance(Instance* instance) {
}
void InstanceManager::RemoveInstance(Instance* instance) {
for (uint32_t i = 0; i < m_Instances.size(); ++i)
{
if (m_Instances[i] == instance)
{
for (uint32_t i = 0; i < m_Instances.size(); ++i) {
if (m_Instances[i] == instance) {
instance->SetShutdownComplete(true);
RedirectPendingRequests(instance);
@@ -164,14 +160,12 @@ void InstanceManager::RemoveInstance(Instance* instance) {
}
}
void InstanceManager::ReadyInstance(Instance* instance)
{
void InstanceManager::ReadyInstance(Instance* instance) {
instance->SetIsReady(true);
auto& pending = instance->GetPendingRequests();
for (const auto& request : pending)
{
for (const auto& request : pending) {
const auto& zoneId = instance->GetZoneID();
Game::logger->Log("InstanceManager", "Responding to pending request %llu -> %i (%i)", request, zoneId.GetMapID(), zoneId.GetCloneID());
@@ -192,8 +186,7 @@ void InstanceManager::ReadyInstance(Instance* instance)
pending.clear();
}
void InstanceManager::RequestAffirmation(Instance* instance, const PendingInstanceRequest& request)
{
void InstanceManager::RequestAffirmation(Instance* instance, const PendingInstanceRequest& request) {
instance->GetPendingAffirmations().push_back(request);
CBITSTREAM;
@@ -210,12 +203,10 @@ void InstanceManager::RequestAffirmation(Instance* instance, const PendingInstan
);
}
void InstanceManager::AffirmTransfer(Instance* instance, const uint64_t transferID)
{
void InstanceManager::AffirmTransfer(Instance* instance, const uint64_t transferID) {
auto& pending = instance->GetPendingAffirmations();
for (auto i = 0u; i < pending.size(); ++i)
{
for (auto i = 0u; i < pending.size(); ++i) {
const auto& request = pending[i];
if (request.id != transferID) continue;
@@ -240,12 +231,10 @@ void InstanceManager::AffirmTransfer(Instance* instance, const uint64_t transfer
}
}
void InstanceManager::RedirectPendingRequests(Instance* instance)
{
void InstanceManager::RedirectPendingRequests(Instance* instance) {
const auto& zoneId = instance->GetZoneID();
for (const auto& request : instance->GetPendingAffirmations())
{
for (const auto& request : instance->GetPendingAffirmations()) {
auto* in = Game::im->GetInstance(zoneId.GetMapID(), false, zoneId.GetCloneID());
if (!in->GetIsReady()) // Instance not ready, make a pending request
@@ -278,7 +267,7 @@ bool InstanceManager::IsInstanceFull(Instance* instance, bool isFriendTransfer)
return true;
}
Instance * InstanceManager::FindInstance(LWOMAPID mapID, bool isFriendTransfer, LWOCLONEID cloneId) {
Instance* InstanceManager::FindInstance(LWOMAPID mapID, bool isFriendTransfer, LWOCLONEID cloneId) {
for (Instance* i : m_Instances) {
if (i && i->GetMapID() == mapID && i->GetCloneID() == cloneId && !IsInstanceFull(i, isFriendTransfer) && !i->GetIsPrivate() && !i->GetShutdownComplete() && !i->GetIsShuttingDown()) {
return i;
@@ -288,9 +277,9 @@ Instance * InstanceManager::FindInstance(LWOMAPID mapID, bool isFriendTransfer,
return nullptr;
}
Instance * InstanceManager::FindInstance(LWOMAPID mapID, LWOINSTANCEID instanceID) {
Instance* InstanceManager::FindInstance(LWOMAPID mapID, LWOINSTANCEID instanceID) {
for (Instance* i : m_Instances) {
if (i && i->GetMapID() == mapID && i->GetInstanceID() == instanceID && !i->GetIsPrivate() && !i->GetShutdownComplete() && !i->GetIsShuttingDown()) {
if (i && i->GetMapID() == mapID && i->GetInstanceID() == instanceID && !i->GetIsPrivate() && !i->GetShutdownComplete() && !i->GetIsShuttingDown()) {
return i;
}
}
@@ -298,12 +287,10 @@ Instance * InstanceManager::FindInstance(LWOMAPID mapID, LWOINSTANCEID instanceI
return nullptr;
}
Instance* InstanceManager::CreatePrivateInstance(LWOMAPID mapID, LWOCLONEID cloneID, const std::string& password)
{
Instance* InstanceManager::CreatePrivateInstance(LWOMAPID mapID, LWOCLONEID cloneID, const std::string& password) {
auto* instance = FindPrivateInstance(password);
if (instance != nullptr)
{
if (instance != nullptr) {
return instance;
}
@@ -312,29 +299,29 @@ Instance* InstanceManager::CreatePrivateInstance(LWOMAPID mapID, LWOCLONEID clon
uint32_t port = GetFreePort();
instance = new Instance(mExternalIP, port, mapID, ++m_LastInstanceID, cloneID, maxPlayers, maxPlayers, true, password);
//Start the actual process:
std::string cmd = "start ./WorldServer.exe -zone ";
//Start the actual process:
std::string cmd = "start ./WorldServer.exe -zone ";
#ifndef _WIN32
cmd = "./WorldServer -zone ";
#endif
cmd.append(std::to_string(mapID));
cmd.append(" -port ");
cmd.append(std::to_string(port));
cmd.append(" -instance ");
cmd.append(std::to_string(m_LastInstanceID));
cmd.append(" -maxclients ");
cmd.append(std::to_string(maxPlayers));
cmd.append(std::to_string(mapID));
cmd.append(" -port ");
cmd.append(std::to_string(port));
cmd.append(" -instance ");
cmd.append(std::to_string(m_LastInstanceID));
cmd.append(" -maxclients ");
cmd.append(std::to_string(maxPlayers));
cmd.append(" -clone ");
cmd.append(std::to_string(cloneID));
cmd.append(" -clone ");
cmd.append(std::to_string(cloneID));
#ifndef WIN32
cmd.append("&"); //Sends our next process to the background on Linux
cmd.append("&"); //Sends our next process to the background on Linux
#endif
system(cmd.c_str());
system(cmd.c_str());
m_Instances.push_back(instance);
@@ -344,21 +331,17 @@ Instance* InstanceManager::CreatePrivateInstance(LWOMAPID mapID, LWOCLONEID clon
return instance;
}
Instance* InstanceManager::FindPrivateInstance(const std::string& password)
{
for (auto* instance : m_Instances)
{
Instance* InstanceManager::FindPrivateInstance(const std::string& password) {
for (auto* instance : m_Instances) {
if (!instance) continue;
if (!instance->GetIsPrivate())
{
if (!instance->GetIsPrivate()) {
continue;
}
mLogger->Log("InstanceManager", "Password: %s == %s => %d", password.c_str(), instance->GetPassword().c_str(), password == instance->GetPassword());
if (instance->GetPassword() == password)
{
if (instance->GetPassword() == password) {
return instance;
}
}
@@ -392,18 +375,15 @@ int InstanceManager::GetHardCap(LWOMAPID mapID) {
return 12;
}
void Instance::SetShutdownComplete(const bool value)
{
void Instance::SetShutdownComplete(const bool value) {
m_Shutdown = value;
}
bool Instance::GetShutdownComplete() const
{
bool Instance::GetShutdownComplete() const {
return m_Shutdown;
}
void Instance::Shutdown()
{
void Instance::Shutdown() {
CBITSTREAM;
PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_SHUTDOWN);