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format codebase
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@@ -8,12 +8,11 @@
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#include "NiPoint3.h"
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#include "dCommonVars.h"
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namespace GameMessages
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{
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namespace GameMessages {
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class PropertyDataMessage final
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{
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public:
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explicit PropertyDataMessage(uint32_t mapID);
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explicit PropertyDataMessage(uint32_t mapID);
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void Serialize(RakNet::BitStream& stream) const;
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@@ -47,4 +46,4 @@ namespace GameMessages
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REJECTION_STATUS_REJECTED = 2
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};
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};
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}
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}
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