format codebase

This commit is contained in:
aronwk-aaron
2022-07-28 08:39:57 -05:00
parent 4f7aa11067
commit 19e77a38d8
881 changed files with 34700 additions and 38689 deletions

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@@ -22,7 +22,7 @@
#include "../dDatabase/CDClientDatabase.h"
namespace GameMessageHandler {
void HandleMessage(RakNet::BitStream* inStream, const SystemAddress& sysAddr, LWOOBJID objectID, GAME_MSG messageID);
void HandleMessage(RakNet::BitStream* inStream, const SystemAddress& sysAddr, LWOOBJID objectID, GAME_MSG messageID);
};
#endif // GAMEMESSAGEHANDLER_H

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@@ -6,8 +6,7 @@
#include "dLogger.h"
#include "CDClientManager.h"
void GameMessages::PropertyDataMessage::Serialize(RakNet::BitStream& stream) const
{
void GameMessages::PropertyDataMessage::Serialize(RakNet::BitStream& stream) const {
stream.Write<int64_t>(0); // - property id
stream.Write<int32_t>(TemplateID); // - template id
@@ -39,9 +38,9 @@ void GameMessages::PropertyDataMessage::Serialize(RakNet::BitStream& stream) con
stream.Write<uint32_t>(0); // - zone code
stream.Write<uint32_t>(0); // - minimum price
stream.Write<uint32_t>(1); // - rent duration
stream.Write<uint64_t>(LastUpdatedTime); // - timestamp
stream.Write<uint32_t>(1);
stream.Write<uint32_t>(reputation); // Reputation
@@ -52,7 +51,7 @@ void GameMessages::PropertyDataMessage::Serialize(RakNet::BitStream& stream) con
for (uint32_t i = 0; i < spawn.size(); ++i) {
stream.Write(uint16_t(spawn[i]));
}
stream.Write<uint32_t>(0); // String length
stream.Write<uint32_t>(0); // String length
@@ -89,13 +88,12 @@ void GameMessages::PropertyDataMessage::Serialize(RakNet::BitStream& stream) con
stream.Write<float>(MaxBuildHeight);
stream.Write(ClaimedTime); // - timestamp
stream.Write<char>(PrivacyOption);
stream.Write(uint32_t(Paths.size()));
for (const auto& path : Paths)
{
for (const auto& path : Paths) {
stream.Write(path.x);
stream.Write(path.y);
stream.Write(path.z);
@@ -103,11 +101,11 @@ void GameMessages::PropertyDataMessage::Serialize(RakNet::BitStream& stream) con
}
GameMessages::PropertyDataMessage::PropertyDataMessage(uint32_t mapID) {
const auto propertyTemplate = CDClientManager::Instance()->
GetTable<CDPropertyTemplateTable>("PropertyTemplate")->GetByMapID(mapID);
const auto propertyTemplate = CDClientManager::Instance()->
GetTable<CDPropertyTemplateTable>("PropertyTemplate")->GetByMapID(mapID);
TemplateID = propertyTemplate.id;
ZoneId = propertyTemplate.mapID;
VendorMapId = propertyTemplate.vendorMapID;
SpawnName = propertyTemplate.spawnName;
TemplateID = propertyTemplate.id;
ZoneId = propertyTemplate.mapID;
VendorMapId = propertyTemplate.vendorMapID;
SpawnName = propertyTemplate.spawnName;
}

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@@ -8,12 +8,11 @@
#include "NiPoint3.h"
#include "dCommonVars.h"
namespace GameMessages
{
namespace GameMessages {
class PropertyDataMessage final
{
public:
explicit PropertyDataMessage(uint32_t mapID);
explicit PropertyDataMessage(uint32_t mapID);
void Serialize(RakNet::BitStream& stream) const;
@@ -47,4 +46,4 @@ namespace GameMessages
REJECTION_STATUS_REJECTED = 2
};
};
}
}

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@@ -1,8 +1,7 @@
#include "PropertySelectQueryProperty.h"
void PropertySelectQueryProperty::Serialize(RakNet::BitStream& stream) const
{
stream.Write(CloneId);
void PropertySelectQueryProperty::Serialize(RakNet::BitStream& stream) const {
stream.Write(CloneId);
const auto& owner = GeneralUtils::ASCIIToUTF16(OwnerName);
stream.Write(uint32_t(owner.size()));
@@ -34,7 +33,6 @@ void PropertySelectQueryProperty::Serialize(RakNet::BitStream& stream) const
stream.Write(PerformanceCost);
}
void PropertySelectQueryProperty::Deserialize(RakNet::BitStream& stream) const
{
// Do we need this?
void PropertySelectQueryProperty::Deserialize(RakNet::BitStream& stream) const {
// Do we need this?
}

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@@ -12,20 +12,20 @@ public:
void Deserialize(RakNet::BitStream& stream) const;
LWOCLONEID CloneId = LWOCLONEID_INVALID; // The cloneID of the property
std::string OwnerName = ""; // The property owners name
std::string Name = ""; // The property name
std::string Description = ""; // The property description
float Reputation = 0; // The reputation of the property
bool IsBestFriend = false; // Whether or not the property belongs to a best friend
bool IsFriend = false; // Whether or not the property belongs to a friend
bool IsModeratorApproved = false; // Whether or not a moderator has approved this property
bool IsAlt = false; // Whether or not the property is owned by an alt of the account owner
bool IsOwned = false; // Whether or not the property is owned
uint32_t AccessType = 0; // The privacy option of the property
uint32_t DateLastPublished = 0; // The last day the property was published
float PerformanceCost = 0; // The performance cost of the property
uint32_t PerformanceIndex = 0; // The performance index of the property? Always 0?
LWOCLONEID CloneId = LWOCLONEID_INVALID; // The cloneID of the property
std::string OwnerName = ""; // The property owners name
std::string Name = ""; // The property name
std::string Description = ""; // The property description
float Reputation = 0; // The reputation of the property
bool IsBestFriend = false; // Whether or not the property belongs to a best friend
bool IsFriend = false; // Whether or not the property belongs to a friend
bool IsModeratorApproved = false; // Whether or not a moderator has approved this property
bool IsAlt = false; // Whether or not the property is owned by an alt of the account owner
bool IsOwned = false; // Whether or not the property is owned
uint32_t AccessType = 0; // The privacy option of the property
uint32_t DateLastPublished = 0; // The last day the property was published
float PerformanceCost = 0; // The performance cost of the property
uint32_t PerformanceIndex = 0; // The performance index of the property? Always 0?
};
#endif