format codebase

This commit is contained in:
aronwk-aaron
2022-07-28 08:39:57 -05:00
parent 4f7aa11067
commit 19e77a38d8
881 changed files with 34700 additions and 38689 deletions

View File

@@ -2,66 +2,64 @@
#include "EntityManager.h"
#include "ScriptedActivityComponent.h"
ShootingGalleryComponent::ShootingGalleryComponent(Entity *parent) : Component(parent) {
ShootingGalleryComponent::ShootingGalleryComponent(Entity* parent) : Component(parent) {
}
ShootingGalleryComponent::~ShootingGalleryComponent() = default;
void ShootingGalleryComponent::SetStaticParams(const StaticShootingGalleryParams &params) {
m_StaticParams = params;
void ShootingGalleryComponent::SetStaticParams(const StaticShootingGalleryParams& params) {
m_StaticParams = params;
}
void ShootingGalleryComponent::SetDynamicParams(const DynamicShootingGalleryParams &params) {
m_DynamicParams = params;
m_Dirty = true;
EntityManager::Instance()->SerializeEntity(m_Parent);
void ShootingGalleryComponent::SetDynamicParams(const DynamicShootingGalleryParams& params) {
m_DynamicParams = params;
m_Dirty = true;
EntityManager::Instance()->SerializeEntity(m_Parent);
}
void ShootingGalleryComponent::Serialize(RakNet::BitStream *outBitStream, bool isInitialUpdate, uint32_t& flags) const {
// Start ScriptedActivityComponent
outBitStream->Write<bool>(true);
if (m_CurrentPlayerID == LWOOBJID_EMPTY) {
outBitStream->Write<uint32_t>(0);
}
else {
outBitStream->Write<uint32_t>(1);
for (size_t i = 0; i < 10; i++)
{
outBitStream->Write<float_t>(0.0f);
}
}
// End ScriptedActivityComponent
void ShootingGalleryComponent::Serialize(RakNet::BitStream* outBitStream, bool isInitialUpdate, uint32_t& flags) const {
// Start ScriptedActivityComponent
outBitStream->Write<bool>(true);
if (m_CurrentPlayerID == LWOOBJID_EMPTY) {
outBitStream->Write<uint32_t>(0);
} else {
outBitStream->Write<uint32_t>(1);
for (size_t i = 0; i < 10; i++) {
outBitStream->Write<float_t>(0.0f);
}
if (isInitialUpdate) {
outBitStream->Write<float_t>(m_StaticParams.cameraPosition.GetX());
outBitStream->Write<float_t>(m_StaticParams.cameraPosition.GetY());
outBitStream->Write<float_t>(m_StaticParams.cameraPosition.GetZ());
}
// End ScriptedActivityComponent
outBitStream->Write<float_t>(m_StaticParams.cameraLookatPosition.GetX());
outBitStream->Write<float_t>(m_StaticParams.cameraLookatPosition.GetY());
outBitStream->Write<float_t>(m_StaticParams.cameraLookatPosition.GetZ());
}
if (isInitialUpdate) {
outBitStream->Write<float_t>(m_StaticParams.cameraPosition.GetX());
outBitStream->Write<float_t>(m_StaticParams.cameraPosition.GetY());
outBitStream->Write<float_t>(m_StaticParams.cameraPosition.GetZ());
outBitStream->Write<bool>(m_Dirty || isInitialUpdate);
if (m_Dirty || isInitialUpdate) {
outBitStream->Write<double_t>(m_DynamicParams.cannonVelocity);
outBitStream->Write<double_t>(m_DynamicParams.cannonRefireRate);
outBitStream->Write<double_t>(m_DynamicParams.cannonMinDistance);
outBitStream->Write<float_t>(m_StaticParams.cameraLookatPosition.GetX());
outBitStream->Write<float_t>(m_StaticParams.cameraLookatPosition.GetY());
outBitStream->Write<float_t>(m_StaticParams.cameraLookatPosition.GetZ());
}
outBitStream->Write<float_t>(m_DynamicParams.cameraBarrelOffset.GetX());
outBitStream->Write<float_t>(m_DynamicParams.cameraBarrelOffset.GetY());
outBitStream->Write<float_t>(m_DynamicParams.cameraBarrelOffset.GetZ());
outBitStream->Write<bool>(m_Dirty || isInitialUpdate);
if (m_Dirty || isInitialUpdate) {
outBitStream->Write<double_t>(m_DynamicParams.cannonVelocity);
outBitStream->Write<double_t>(m_DynamicParams.cannonRefireRate);
outBitStream->Write<double_t>(m_DynamicParams.cannonMinDistance);
outBitStream->Write<float_t>(m_DynamicParams.cannonAngle);
outBitStream->Write<float_t>(m_DynamicParams.cameraBarrelOffset.GetX());
outBitStream->Write<float_t>(m_DynamicParams.cameraBarrelOffset.GetY());
outBitStream->Write<float_t>(m_DynamicParams.cameraBarrelOffset.GetZ());
outBitStream->Write<float_t>(m_DynamicParams.facing.GetX());
outBitStream->Write<float_t>(m_DynamicParams.facing.GetY());
outBitStream->Write<float_t>(m_DynamicParams.facing.GetZ());
outBitStream->Write<float_t>(m_DynamicParams.cannonAngle);
outBitStream->Write<LWOOBJID>(m_CurrentPlayerID);
outBitStream->Write<float_t>(m_DynamicParams.cannonTimeout);
outBitStream->Write<float_t>(m_DynamicParams.cannonFOV);
}
outBitStream->Write<float_t>(m_DynamicParams.facing.GetX());
outBitStream->Write<float_t>(m_DynamicParams.facing.GetY());
outBitStream->Write<float_t>(m_DynamicParams.facing.GetZ());
outBitStream->Write<LWOOBJID>(m_CurrentPlayerID);
outBitStream->Write<float_t>(m_DynamicParams.cannonTimeout);
outBitStream->Write<float_t>(m_DynamicParams.cannonFOV);
}
}