format codebase

This commit is contained in:
aronwk-aaron
2022-07-28 08:39:57 -05:00
parent 4f7aa11067
commit 19e77a38d8
881 changed files with 34700 additions and 38689 deletions

View File

@@ -12,26 +12,26 @@ public:
static const uint32_t ComponentType = COMPONENT_TYPE_PROPERTY_VENDOR;
explicit PropertyVendorComponent(Entity* parent);
/**
* Handles a use event from some entity, if the property is cleared this allows the entity to claim it
* @param originator the entity that triggered this event
*/
/**
* Handles a use event from some entity, if the property is cleared this allows the entity to claim it
* @param originator the entity that triggered this event
*/
void OnUse(Entity* originator) override;
/**
* Handles a property data query after the property has been claimed, sending information about the property to the
* triggering entity.
* @param originator the entity that triggered the event
* @param sysAddr the system address to send game message response to
*/
/**
* Handles a property data query after the property has been claimed, sending information about the property to the
* triggering entity.
* @param originator the entity that triggered the event
* @param sysAddr the system address to send game message response to
*/
void OnQueryPropertyData(Entity* originator, const SystemAddress& sysAddr);
/**
* Claims the property
* @param originator the entity that attempted to claim the property
* @param confirmed unused
* @param lot unused
* @param count unused
*/
/**
* Claims the property
* @param originator the entity that attempted to claim the property
* @param confirmed unused
* @param lot unused
* @param count unused
*/
void OnBuyFromVendor(Entity* originator, bool confirmed, LOT lot, uint32_t count);
};