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https://github.com/DarkflameUniverse/DarkflameServer.git
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format codebase
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@@ -1,8 +1,7 @@
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#include "ModelComponent.h"
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#include "Entity.h"
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ModelComponent::ModelComponent(Entity* parent) : Component(parent)
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{
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ModelComponent::ModelComponent(Entity* parent) : Component(parent) {
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m_OriginalPosition = m_Parent->GetDefaultPosition();
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m_OriginalRotation = m_Parent->GetDefaultRotation();
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@@ -16,17 +15,17 @@ void ModelComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialU
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outBitStream->Write<LWOOBJID>(m_userModelID != LWOOBJID_EMPTY ? m_userModelID : m_Parent->GetObjectID());
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outBitStream->Write<int>(0);
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outBitStream->Write0();
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}
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}
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//actual model component:
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outBitStream->Write1(); // Yes we are writing model info
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outBitStream->Write0(); // Is pickable
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outBitStream->Write<uint32_t>(2); // Physics type
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outBitStream->Write(m_OriginalPosition); // Original position
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outBitStream->Write(m_OriginalRotation); // Original rotation
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outBitStream->Write0(); // Is pickable
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outBitStream->Write<uint32_t>(2); // Physics type
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outBitStream->Write(m_OriginalPosition); // Original position
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outBitStream->Write(m_OriginalRotation); // Original rotation
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outBitStream->Write1(); // We are writing behavior info
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outBitStream->Write<uint32_t>(0); // Number of behaviors
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outBitStream->Write1(); // Is this model paused
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outBitStream->Write<uint32_t>(0); // Number of behaviors
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outBitStream->Write1(); // Is this model paused
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if (bIsInitialUpdate) outBitStream->Write0(); // We are not writing model editing info
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}
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