format codebase

This commit is contained in:
aronwk-aaron
2022-07-28 08:39:57 -05:00
parent 4f7aa11067
commit 19e77a38d8
881 changed files with 34700 additions and 38689 deletions

View File

@@ -7,12 +7,10 @@
#include "dLogger.h"
#include "DestroyableComponent.h"
void DamageReductionBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream, const BehaviorBranchContext branch)
{
void DamageReductionBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream, const BehaviorBranchContext branch) {
auto* target = EntityManager::Instance()->GetEntity(branch.target);
if (target == nullptr)
{
if (target == nullptr) {
Game::logger->Log("DamageReductionBehavior", "Failed to find target (%llu)!", branch.target);
return;
@@ -20,8 +18,7 @@ void DamageReductionBehavior::Handle(BehaviorContext* context, RakNet::BitStream
auto* destroyable = target->GetComponent<DestroyableComponent>();
if (destroyable == nullptr)
{
if (destroyable == nullptr) {
return;
}
@@ -30,17 +27,14 @@ void DamageReductionBehavior::Handle(BehaviorContext* context, RakNet::BitStream
context->RegisterTimerBehavior(this, branch, target->GetObjectID());
}
void DamageReductionBehavior::Calculate(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch)
{
void DamageReductionBehavior::Calculate(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) {
Handle(context, bitStream, branch);
}
void DamageReductionBehavior::Timer(BehaviorContext* context, BehaviorBranchContext branch, const LWOOBJID second)
{
void DamageReductionBehavior::Timer(BehaviorContext* context, BehaviorBranchContext branch, const LWOOBJID second) {
auto* target = EntityManager::Instance()->GetEntity(second);
if (target == nullptr)
{
if (target == nullptr) {
Game::logger->Log("DamageReductionBehavior", "Failed to find target (%llu)!", second);
return;
@@ -48,15 +42,13 @@ void DamageReductionBehavior::Timer(BehaviorContext* context, BehaviorBranchCont
auto* destroyable = target->GetComponent<DestroyableComponent>();
if (destroyable == nullptr)
{
if (destroyable == nullptr) {
return;
}
destroyable->SetDamageReduction(0);
}
void DamageReductionBehavior::Load()
{
void DamageReductionBehavior::Load() {
this->m_ReductionAmount = GetInt("reduction_amount");
}