format codebase

This commit is contained in:
aronwk-aaron
2022-07-28 08:39:57 -05:00
parent 4f7aa11067
commit 19e77a38d8
881 changed files with 34700 additions and 38689 deletions

View File

@@ -7,14 +7,12 @@
#include "dLogger.h"
#include "DestroyableComponent.h"
void BuffBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch)
{
void BuffBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) {
const auto target = branch.target != LWOOBJID_EMPTY ? branch.target : context->originator;
auto* entity = EntityManager::Instance()->GetEntity(target);
if (entity == nullptr)
{
if (entity == nullptr) {
Game::logger->Log("BuffBehavior", "Invalid target (%llu)!", target);
return;
@@ -22,8 +20,7 @@ void BuffBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream
auto* component = entity->GetComponent<DestroyableComponent>();
if (component == nullptr)
{
if (component == nullptr) {
Game::logger->Log("BuffBehavior", "Invalid target, no destroyable component (%llu)!", target);
return;
@@ -35,27 +32,21 @@ void BuffBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream
EntityManager::Instance()->SerializeEntity(entity);
if (!context->unmanaged)
{
if (branch.duration > 0)
{
if (!context->unmanaged) {
if (branch.duration > 0) {
context->RegisterTimerBehavior(this, branch);
}
else if (branch.start > 0)
{
} else if (branch.start > 0) {
context->RegisterEndBehavior(this, branch);
}
}
}
void BuffBehavior::UnCast(BehaviorContext* context, BehaviorBranchContext branch)
{
void BuffBehavior::UnCast(BehaviorContext* context, BehaviorBranchContext branch) {
const auto target = branch.target != LWOOBJID_EMPTY ? branch.target : context->originator;
auto* entity = EntityManager::Instance()->GetEntity(target);
if (entity == nullptr)
{
if (entity == nullptr) {
Game::logger->Log("BuffBehavior", "Invalid target (%llu)!", target);
return;
@@ -63,8 +54,7 @@ void BuffBehavior::UnCast(BehaviorContext* context, BehaviorBranchContext branch
auto* component = entity->GetComponent<DestroyableComponent>();
if (component == nullptr)
{
if (component == nullptr) {
Game::logger->Log("BuffBehavior", "Invalid target, no destroyable component (%llu)!", target);
return;
@@ -77,18 +67,15 @@ void BuffBehavior::UnCast(BehaviorContext* context, BehaviorBranchContext branch
EntityManager::Instance()->SerializeEntity(entity);
}
void BuffBehavior::Timer(BehaviorContext* context, const BehaviorBranchContext branch, LWOOBJID second)
{
void BuffBehavior::Timer(BehaviorContext* context, const BehaviorBranchContext branch, LWOOBJID second) {
UnCast(context, branch);
}
void BuffBehavior::End(BehaviorContext* context, const BehaviorBranchContext branch, LWOOBJID second)
{
void BuffBehavior::End(BehaviorContext* context, const BehaviorBranchContext branch, LWOOBJID second) {
UnCast(context, branch);
}
void BuffBehavior::Load()
{
void BuffBehavior::Load() {
this->m_health = GetInt("life");
this->m_armor = GetInt("armor");