format codebase

This commit is contained in:
aronwk-aaron
2022-07-28 08:39:57 -05:00
parent 4f7aa11067
commit 19e77a38d8
881 changed files with 34700 additions and 38689 deletions

View File

@@ -8,45 +8,45 @@
\brief Contains data for the Objects table
*/
//! RebuildComponent Struct
//! RebuildComponent Struct
struct CDObjects {
unsigned int id; //!< The LOT of the object
std::string name; //!< The internal name of the object
UNUSED(unsigned int placeable); //!< Whether or not the object is placable
std::string type; //!< The object type
UNUSED(std::string description); //!< An internal description of the object
UNUSED(unsigned int localize); //!< Whether or not the object should localize
UNUSED(unsigned int npcTemplateID); //!< Something related to NPCs...
UNUSED(std::string displayName); //!< The display name of the object
float interactionDistance; //!< The interaction distance of the object
UNUSED(unsigned int nametag); //!< ???
UNUSED(std::string _internalNotes); //!< Some internal notes (rarely used)
UNUSED(unsigned int locStatus); //!< ???
UNUSED(std::string gate_version); //!< The gate version for the object
UNUSED(unsigned int HQ_valid); //!< Probably used for the Nexus HQ database on LEGOUniverse.com
unsigned int id; //!< The LOT of the object
std::string name; //!< The internal name of the object
UNUSED(unsigned int placeable); //!< Whether or not the object is placable
std::string type; //!< The object type
UNUSED(std::string description); //!< An internal description of the object
UNUSED(unsigned int localize); //!< Whether or not the object should localize
UNUSED(unsigned int npcTemplateID); //!< Something related to NPCs...
UNUSED(std::string displayName); //!< The display name of the object
float interactionDistance; //!< The interaction distance of the object
UNUSED(unsigned int nametag); //!< ???
UNUSED(std::string _internalNotes); //!< Some internal notes (rarely used)
UNUSED(unsigned int locStatus); //!< ???
UNUSED(std::string gate_version); //!< The gate version for the object
UNUSED(unsigned int HQ_valid); //!< Probably used for the Nexus HQ database on LEGOUniverse.com
};
//! ObjectSkills table
class CDObjectsTable : public CDTable {
private:
//std::vector<CDObjects> entries;
//std::vector<CDObjects> entries;
std::map<unsigned int, CDObjects> entries;
CDObjects m_default;
public:
//! Constructor
CDObjectsTable(void);
//! Destructor
~CDObjectsTable(void);
//! Returns the table's name
/*!
\return The table name
*/
std::string GetName(void) const override;
//! Constructor
CDObjectsTable(void);
//! Destructor
~CDObjectsTable(void);
//! Returns the table's name
/*!
\return The table name
*/
std::string GetName(void) const override;
//! Gets an entry by ID
const CDObjects& GetByID(unsigned int LOT);