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https://github.com/DarkflameUniverse/DarkflameServer.git
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chore: Update old character create code (#1291)
* create new character fixes Don't use persistentIds, guarantee ids are unique by using do while to generate the id * Update queries to actually use prep stmt * Update UserManager.cpp * Update UserManager.cpp
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@ -207,7 +207,7 @@ void UserManager::RequestCharacterList(const SystemAddress& sysAddr) {
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chars[i]->SaveXMLToDatabase();
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chars[i]->GetEntity()->SetCharacter(nullptr);
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delete chars[i];
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}
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@ -275,60 +275,58 @@ void UserManager::CreateCharacter(const SystemAddress& sysAddr, Packet* packet)
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}
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std::stringstream xml;
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xml << "<obj v=\"1\"><mf hc=\"" << hairColor << "\" hs=\"" << hairStyle << "\" hd=\"0\" t=\"" << shirtColor << "\" l=\"" << pantsColor;
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xml << "<obj v=\"1\">";
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xml << "<mf hc=\"" << hairColor << "\" hs=\"" << hairStyle << "\" hd=\"0\" t=\"" << shirtColor << "\" l=\"" << pantsColor;
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xml << "\" hdc=\"0\" cd=\"" << shirtStyle << "\" lh=\"" << lh << "\" rh=\"" << rh << "\" es=\"" << eyebrows << "\" ";
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xml << "ess=\"" << eyes << "\" ms=\"" << mouth << "\"/>";
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xml << "<char acct=\"" << u->GetAccountID() << "\" cc=\"0\" gm=\"0\" ft=\"0\" llog=\"" << time(NULL) << "\" ";
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xml << "ls=\"0\" lzx=\"-626.5847\" lzy=\"613.3515\" lzz=\"-28.6374\" lzrx=\"0.0\" lzry=\"0.7015\" lzrz=\"0.0\" lzrw=\"0.7126\" ";
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xml << "stt=\"0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;\"></char>";
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xml << "<dest hm=\"4\" hc=\"4\" im=\"0\" ic=\"0\" am=\"0\" ac=\"0\" d=\"0\"/>";
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xml << "<inv><bag><b t=\"0\" m=\"20\"/><b t=\"1\" m=\"40\"/><b t=\"2\" m=\"240\"/><b t=\"3\" m=\"240\"/><b t=\"14\" m=\"40\"/></bag><items><in t=\"0\">";
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std::string xmlSave1 = xml.str();
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ObjectIDManager::Instance()->RequestPersistentID([=](uint32_t idforshirt) {
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std::stringstream xml2;
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LWOOBJID lwoidforshirt = ObjectIDManager::GenerateRandomObjectID();
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LWOOBJID lwoidforpants;
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LWOOBJID lwoidforshirt = idforshirt;
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GeneralUtils::SetBit(lwoidforshirt, eObjectBits::CHARACTER);
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GeneralUtils::SetBit(lwoidforshirt, eObjectBits::PERSISTENT);
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xml2 << xmlSave1 << "<i l=\"" << shirtLOT << "\" id=\"" << lwoidforshirt << "\" s=\"0\" c=\"1\" eq=\"1\" b=\"1\"/>";
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do {
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lwoidforpants = ObjectIDManager::GenerateRandomObjectID();
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} while (lwoidforpants == lwoidforshirt); //Make sure we don't have the same ID for both shirt and pants
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std::string xmlSave2 = xml2.str();
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GeneralUtils::SetBit(lwoidforshirt, eObjectBits::CHARACTER);
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GeneralUtils::SetBit(lwoidforshirt, eObjectBits::PERSISTENT);
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GeneralUtils::SetBit(lwoidforpants, eObjectBits::CHARACTER);
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GeneralUtils::SetBit(lwoidforpants, eObjectBits::PERSISTENT);
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ObjectIDManager::Instance()->RequestPersistentID([=](uint32_t idforpants) {
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LWOOBJID lwoidforpants = idforpants;
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GeneralUtils::SetBit(lwoidforpants, eObjectBits::CHARACTER);
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GeneralUtils::SetBit(lwoidforpants, eObjectBits::PERSISTENT);
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xml << "<i l=\"" << shirtLOT << "\" id=\"" << lwoidforshirt << "\" s=\"0\" c=\"1\" eq=\"1\" b=\"1\"/>";
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xml << "<i l=\"" << pantsLOT << "\" id=\"" << lwoidforpants << "\" s=\"1\" c=\"1\" eq=\"1\" b=\"1\"/>";
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std::stringstream xml3;
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xml3 << xmlSave2 << "<i l=\"" << pantsLOT << "\" id=\"" << lwoidforpants << "\" s=\"1\" c=\"1\" eq=\"1\" b=\"1\"/>";
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xml << "</in></items></inv><lvl l=\"1\" cv=\"1\" sb=\"500\"/><flag></flag></obj>";
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xml3 << "</in></items></inv><lvl l=\"1\" cv=\"1\" sb=\"500\"/><flag></flag></obj>";
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//Check to see if our name was pre-approved:
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bool nameOk = IsNamePreapproved(name);
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if (!nameOk && u->GetMaxGMLevel() > eGameMasterLevel::FORUM_MODERATOR) nameOk = true;
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//Check to see if our name was pre-approved:
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bool nameOk = IsNamePreapproved(name);
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if (!nameOk && u->GetMaxGMLevel() > eGameMasterLevel::FORUM_MODERATOR) nameOk = true;
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std::string_view nameToAssign = !name.empty() && nameOk ? name : predefinedName;
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std::string pendingName = !name.empty() && !nameOk ? name : "";
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std::string_view nameToAssign = !name.empty() && nameOk ? name : predefinedName;
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std::string pendingName = !name.empty() && !nameOk ? name : "";
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ICharInfo::Info info;
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info.name = nameToAssign;
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info.pendingName = pendingName;
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info.id = objectID;
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info.accountId = u->GetAccountID();
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ICharInfo::Info info;
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info.name = nameToAssign;
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info.pendingName = pendingName;
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info.id = objectID;
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info.accountId = u->GetAccountID();
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Database::Get()->InsertNewCharacter(info);
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Database::Get()->InsertNewCharacter(info);
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//Now finally insert our character xml:
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Database::Get()->InsertCharacterXml(objectID, xml.str());
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//Now finally insert our character xml:
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Database::Get()->InsertCharacterXml(objectID, xml3.str());
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WorldPackets::SendCharacterCreationResponse(sysAddr, eCharacterCreationResponse::SUCCESS);
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UserManager::RequestCharacterList(sysAddr);
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});
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});
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});
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WorldPackets::SendCharacterCreationResponse(sysAddr, eCharacterCreationResponse::SUCCESS);
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UserManager::RequestCharacterList(sysAddr);
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});
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}
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void UserManager::DeleteCharacter(const SystemAddress& sysAddr, Packet* packet) {
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@ -466,16 +464,18 @@ void UserManager::LoginCharacter(const SystemAddress& sysAddr, uint32_t playerID
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uint32_t FindCharShirtID(uint32_t shirtColor, uint32_t shirtStyle) {
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try {
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std::string shirtQuery = "select obj.id from Objects as obj JOIN (select * from ComponentsRegistry as cr JOIN ItemComponent as ic on ic.id = cr.component_id where cr.component_type == 11) as icc on icc.id = obj.id where lower(obj._internalNotes) == \"character create shirt\" AND icc.color1 == ";
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shirtQuery += std::to_string(shirtColor);
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shirtQuery += " AND icc.decal == ";
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shirtQuery = shirtQuery + std::to_string(shirtStyle);
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auto tableData = CDClientDatabase::ExecuteQuery(shirtQuery);
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auto shirtLOT = tableData.getIntField(0, -1);
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auto stmt = CDClientDatabase::CreatePreppedStmt(
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"select obj.id from Objects as obj JOIN (select * from ComponentsRegistry as cr JOIN ItemComponent as ic on ic.id = cr.component_id where cr.component_type == 11) as icc on icc.id = obj.id where lower(obj._internalNotes) == ? AND icc.color1 == ? AND icc.decal == ?"
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);
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stmt.bind(1, "character create shirt");
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stmt.bind(2, static_cast<int>(shirtColor));
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stmt.bind(3, static_cast<int>(shirtStyle));
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auto tableData = stmt.execQuery();
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auto shirtLOT = tableData.getIntField(0, 4069);
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tableData.finalize();
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return shirtLOT;
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} catch (const std::exception&) {
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LOG("Failed to execute query! Using backup...");
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} catch (const std::exception& ex) {
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LOG("Could not look up shirt %i %i: %s", shirtColor, shirtStyle, ex.what());
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// in case of no shirt found in CDServer, return problematic red vest.
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return 4069;
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}
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@ -483,14 +483,17 @@ uint32_t FindCharShirtID(uint32_t shirtColor, uint32_t shirtStyle) {
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uint32_t FindCharPantsID(uint32_t pantsColor) {
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try {
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std::string pantsQuery = "select obj.id from Objects as obj JOIN (select * from ComponentsRegistry as cr JOIN ItemComponent as ic on ic.id = cr.component_id where cr.component_type == 11) as icc on icc.id = obj.id where lower(obj._internalNotes) == \"cc pants\" AND icc.color1 == ";
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pantsQuery += std::to_string(pantsColor);
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auto tableData = CDClientDatabase::ExecuteQuery(pantsQuery);
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auto pantsLOT = tableData.getIntField(0, -1);
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auto stmt = CDClientDatabase::CreatePreppedStmt(
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"select obj.id from Objects as obj JOIN (select * from ComponentsRegistry as cr JOIN ItemComponent as ic on ic.id = cr.component_id where cr.component_type == 11) as icc on icc.id = obj.id where lower(obj._internalNotes) == ? AND icc.color1 == ?"
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);
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stmt.bind(1, "cc pants");
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stmt.bind(2, static_cast<int>(pantsColor));
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auto tableData = stmt.execQuery();
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auto pantsLOT = tableData.getIntField(0, 2508);
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tableData.finalize();
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return pantsLOT;
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} catch (const std::exception&) {
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LOG("Failed to execute query! Using backup...");
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} catch (const std::exception& ex) {
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LOG("Could not look up pants %i: %s", pantsColor, ex.what());
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// in case of no pants color found in CDServer, return red pants.
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return 2508;
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}
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