feat: Bump standard to 20 (#1376)

* Bump to 20

* fix warnings and errors

* thanks RakNet
This commit is contained in:
David Markowitz
2024-01-01 23:53:00 -08:00
committed by GitHub
parent 85672e060a
commit 1941679d27
8 changed files with 13 additions and 11 deletions

View File

@@ -263,7 +263,7 @@ void UserManager::CreateCharacter(const SystemAddress& sysAddr, Packet* packet)
}
//Now that the name is ok, we can get an objectID from Master:
ObjectIDManager::Instance()->RequestPersistentID([=](uint32_t objectID) {
ObjectIDManager::Instance()->RequestPersistentID([=, this](uint32_t objectID) {
if (Database::Get()->GetCharacterInfo(objectID)) {
LOG("Character object id unavailable, check object_id_tracker!");
WorldPackets::SendCharacterCreationResponse(sysAddr, eCharacterCreationResponse::OBJECT_ID_UNAVAILABLE);

View File

@@ -33,7 +33,7 @@ ActivityComponent::ActivityComponent(Entity* parent, int32_t activityID) : Compo
if (activityID > 0) m_ActivityID = activityID;
else m_ActivityID = parent->GetVar<int32_t>(u"activityID");
CDActivitiesTable* activitiesTable = CDClientManager::Instance().GetTable<CDActivitiesTable>();
std::vector<CDActivities> activities = activitiesTable->Query([=](CDActivities entry) {return (entry.ActivityID == m_ActivityID); });
std::vector<CDActivities> activities = activitiesTable->Query([this](CDActivities entry) {return (entry.ActivityID == m_ActivityID); });
for (CDActivities activity : activities) {
m_ActivityInfo = activity;
@@ -93,7 +93,7 @@ void ActivityComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsIniti
void ActivityComponent::ReloadConfig() {
CDActivitiesTable* activitiesTable = CDClientManager::Instance().GetTable<CDActivitiesTable>();
std::vector<CDActivities> activities = activitiesTable->Query([=](CDActivities entry) {return (entry.ActivityID == m_ActivityID); });
std::vector<CDActivities> activities = activitiesTable->Query([this](CDActivities entry) {return (entry.ActivityID == m_ActivityID); });
for (auto activity : activities) {
auto mapID = m_ActivityInfo.instanceMapID;
if (static_cast<Leaderboard::Type>(activity.leaderboardType) == Leaderboard::Type::Racing && Game::config->GetValue("solo_racing") == "1") {
@@ -532,7 +532,7 @@ void ActivityInstance::RewardParticipant(Entity* participant) {
// First, get the activity data
auto* activityRewardsTable = CDClientManager::Instance().GetTable<CDActivityRewardsTable>();
std::vector<CDActivityRewards> activityRewards = activityRewardsTable->Query([=](CDActivityRewards entry) { return (entry.objectTemplate == m_ActivityInfo.ActivityID); });
std::vector<CDActivityRewards> activityRewards = activityRewardsTable->Query([this](CDActivityRewards entry) { return (entry.objectTemplate == m_ActivityInfo.ActivityID); });
if (!activityRewards.empty()) {
uint32_t minCoins = 0;

View File

@@ -312,7 +312,7 @@ void RacingControlComponent::OnRequestDie(Entity* player) {
}
// Respawn the player in 2 seconds, as was done in live. Not sure if this value is in a setting somewhere else...
vehicle->AddCallbackTimer(2.0f, [=]() {
vehicle->AddCallbackTimer(2.0f, [=, this]() {
if (!vehicle || !this->m_Parent) return;
GameMessages::SendRacingResetPlayerToLastReset(
m_Parent->GetObjectID(), racingPlayer.playerID,

View File

@@ -249,7 +249,7 @@ bool Item::IsEquipped() const {
bool Item::Consume() {
auto* skillsTable = CDClientManager::Instance().GetTable<CDObjectSkillsTable>();
auto skills = skillsTable->Query([=](const CDObjectSkills entry) {
auto skills = skillsTable->Query([this](const CDObjectSkills entry) {
return entry.objectTemplate == static_cast<uint32_t>(lot);
});