mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-10-02 02:43:44 +00:00
Merge exp/fixed-width: 64-bit only builds, fixed-width navmesh headers
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@@ -9,6 +9,11 @@ if("${CMAKE_SOURCE_DIR}" MATCHES " ")
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message(FATAL_ERROR "The server cannot build in the path (" ${CMAKE_SOURCE_DIR} ") because it contains a space. Please move the server to a path without spaces.")
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message(FATAL_ERROR "The server cannot build in the path (" ${CMAKE_SOURCE_DIR} ") because it contains a space. Please move the server to a path without spaces.")
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endif()
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endif()
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# Only 64-bit builds are supported: sent and stored values assume 64-bit pointers and sizes
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if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
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message(FATAL_ERROR "The server only builds for 64-bit targets (this configuration is ${CMAKE_SIZEOF_VOID_P}-byte pointers). Use a 64-bit compiler and generator, e.g. -A x64 with Visual Studio.")
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endif()
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include(CTest)
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include(CTest)
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set(CMAKE_C_STANDARD 99)
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set(CMAKE_C_STANDARD 99)
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@@ -326,6 +326,8 @@ CREATE DATABASE darkflame;
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```
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```
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## Build the server
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## Build the server
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The server only builds for 64-bit targets; CMake refuses to configure a 32-bit build.
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You can either run `build.sh` when in the root folder of the repository:
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You can either run `build.sh` when in the root folder of the repository:
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```bash
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```bash
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@@ -237,23 +237,6 @@ bool GeneralUtils::ReplaceInString(std::string& str, const std::string_view from
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return true;
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return true;
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}
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}
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std::vector<std::wstring> GeneralUtils::SplitString(const std::wstring_view str, const wchar_t delimiter) {
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std::vector<std::wstring> vector = std::vector<std::wstring>();
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std::wstring current;
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for (const wchar_t c : str) {
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if (c == delimiter) {
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vector.push_back(current);
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current = L"";
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} else {
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current += c;
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}
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}
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vector.push_back(std::move(current));
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return vector;
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}
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std::vector<std::u16string> GeneralUtils::SplitString(const std::u16string_view str, const char16_t delimiter) {
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std::vector<std::u16string> GeneralUtils::SplitString(const std::u16string_view str, const char16_t delimiter) {
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std::vector<std::u16string> vector = std::vector<std::u16string>();
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std::vector<std::u16string> vector = std::vector<std::u16string>();
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std::u16string current;
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std::u16string current;
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@@ -145,8 +145,6 @@ namespace GeneralUtils {
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std::u16string ReadWString(RakNet::BitStream& inStream);
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std::u16string ReadWString(RakNet::BitStream& inStream);
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std::vector<std::wstring> SplitString(const std::wstring_view str, const wchar_t delimiter);
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std::vector<std::u16string> SplitString(const std::u16string_view str, const char16_t delimiter);
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std::vector<std::u16string> SplitString(const std::u16string_view str, const char16_t delimiter);
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std::vector<std::string> SplitString(const std::string_view str, const char delimiter);
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std::vector<std::string> SplitString(const std::string_view str, const char delimiter);
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@@ -14,6 +14,8 @@
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#pragma warning (disable:4251) //Disables SQL warnings
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#pragma warning (disable:4251) //Disables SQL warnings
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static_assert(sizeof(void*) == 8, "The server only builds for 64-bit targets");
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// These are the same define, but they mean two different things in different contexts
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// These are the same define, but they mean two different things in different contexts
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// so a different define to distinguish what calculation is happening will help clarity.
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// so a different define to distinguish what calculation is happening will help clarity.
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#define FRAMES_TO_MS(x) (1000 / (x))
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#define FRAMES_TO_MS(x) (1000 / (x))
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@@ -1,5 +1,7 @@
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#pragma once
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#pragma once
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#include <cstdint>
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#include "Recast.h"
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#include "Recast.h"
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#include "DetourCommon.h"
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#include "DetourCommon.h"
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#include "DetourNavMesh.h"
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#include "DetourNavMesh.h"
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@@ -9,17 +11,22 @@
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static const int NAVMESHSET_MAGIC = 'M' << 24 | 'S' << 16 | 'E' << 8 | 'T'; // char[4] of 'MSET'
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static const int NAVMESHSET_MAGIC = 'M' << 24 | 'S' << 16 | 'E' << 8 | 'T'; // char[4] of 'MSET'
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static const int NAVMESHSET_VERSION = 1;
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static const int NAVMESHSET_VERSION = 1;
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// Read straight from the .bin navmesh files
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struct NavMeshSetHeader {
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struct NavMeshSetHeader {
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int magic;
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int32_t magic;
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int version;
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int32_t version;
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int numTiles;
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int32_t numTiles;
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dtNavMeshParams params;
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dtNavMeshParams params;
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};
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};
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struct NavMeshTileHeader {
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struct NavMeshTileHeader {
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dtTileRef tileRef;
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dtTileRef tileRef;
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int dataSize;
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int32_t dataSize;
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};
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};
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// The layout the files were always read with on 64-bit builds
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static_assert(sizeof(NavMeshSetHeader) == 12 + sizeof(dtNavMeshParams));
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static_assert(sizeof(NavMeshTileHeader) == (sizeof(dtTileRef) == 8 ? 16 : 8));
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static const int MAX_POLYS = 256;
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static const int MAX_POLYS = 256;
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static const int MAX_SMOOTH = 2048;
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static const int MAX_SMOOTH = 2048;
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