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Merge remote-tracking branch 'upstream/main' into addSlashCommand
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@@ -1778,6 +1778,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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scriptedActivityComponent->ReloadConfig();
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}
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Game::server->UpdateBandwidthLimit();
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ChatPackets::SendSystemMessage(sysAddr, u"Successfully reloaded config for world!");
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}
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