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Server: Fix bugs
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@@ -180,7 +180,7 @@ void InstanceManager::ReadyInstance(Instance* instance) {
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const auto& zoneId = instance->GetZoneID();
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Game::logger->Log("InstanceManager", "Responding to pending request %llu -> %i (%i)", request, zoneId.GetMapID(), zoneId.GetCloneID());
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Game::logger->Log("InstanceManager", "%s", request.sysAddr.ToString());
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MasterPackets::SendZoneTransferResponse(
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Game::server,
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request.sysAddr,
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