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https://github.com/DarkflameUniverse/DarkflameServer.git
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@@ -7,6 +7,8 @@
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#include "NiQuaternion.h"
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#include "tinyxml2.h"
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#include "Component.h"
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#include "dpCollisionChecks.h"
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#include "PhantomPhysicsComponent.h"
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class Entity;
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class dpEntity;
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@@ -218,6 +220,13 @@ public:
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*/
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bool GetStatic() const { return m_Static; }
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/**
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* Returns the Physics entity for the component
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* @return Physics entity for the component
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*/
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dpEntity* GetdpEntity() const { return m_dpEntity; }
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private:
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/**
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* The entity that owns this component
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@@ -110,6 +110,13 @@ public:
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*/
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void SetEffectType(uint32_t type);
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/**
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* Returns the Physics entity for the component
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* @return Physics entity for the component
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*/
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dpEntity* GetdpEntity() const { return m_dpEntity; }
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/**
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* Spawns an object at each of the vertices for debugging purposes
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*/
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