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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-10-02 02:43:44 +00:00
fix(zone): read a zone's paths as the chunk the client reads
The client reads a zone file's paths as a chunk of its own (LuzFile::ReadLUZFile copies the u32-sized chunk, ReadLUZPaths reads it, 1.10.64) and drops every path when it refuses any of it: - a chunk version of 2 or more, or 10000 paths or more (ReadLUZPaths); - a path of version 19 or more, 10000 waypoints or more, or a waypoint with more than 99 name/value pairs (LevelPath::FromBuffer). The reader read the paths straight from the file, trusting the chunk to be well formed. It now reads the chunk by its size, reads the paths from it with the client's limits, and when one is refused the zone has no paths (logged), while the rest of the zone file still reads. Every zone file on disk reads the same paths as before. The unit tests' sample zones now give the path chunk its real length. Check in game: moving platforms, NPC patrols and spawners work as before on every world. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -3,7 +3,9 @@
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#include <cstring>
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#include <sstream>
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#include "Game.h"
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#include "LevelFile.h"
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#include "Logger.h"
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#include "ZoneFile.h"
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namespace {
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@@ -15,6 +17,13 @@ namespace {
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ZoneBytes& Text(const std::string& text) { Put<uint8_t>(static_cast<uint8_t>(text.size())); data += text; return *this; }
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ZoneBytes& Wide(const std::string& text) { Put<uint8_t>(static_cast<uint8_t>(text.size())); for (char c : text) Put<uint16_t>(static_cast<uint16_t>(c)); return *this; }
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ZoneBytes& Point(float x, float y, float z) { return Put(x).Put(y).Put(z); }
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// The path chunk's length, filled in by Done (the path chunk ends the file)
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size_t pathsAt = std::string::npos;
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ZoneBytes& Paths() { pathsAt = data.size(); return Put<uint32_t>(0); }
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const std::string& Done() {
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if (pathsAt != std::string::npos) At<uint32_t>(pathsAt, static_cast<uint32_t>(data.size() - pathsAt - 4));
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return data;
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}
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void Object(uint32_t version, uint32_t lot, float x, const std::string& settings) {
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Put<int64_t>(lot * 10).Put<int32_t>(static_cast<int32_t>(lot));
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if (version >= 38) Put<int32_t>(0); // node type
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@@ -35,7 +44,7 @@ namespace {
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w.Put<uint8_t>(0).Text("zone.raw").Text("Name").Text("Description"); // no zone boundaries
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w.Put<uint32_t>(1);
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for (int i = 0; i < 2; i++) w.Put<uint64_t>(1).Point(0, 0, 0);
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w.Put<uint32_t>(0).Put<uint32_t>(1).Put<uint32_t>(3);
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w.Paths().Put<uint32_t>(1).Put<uint32_t>(3);
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// Movement: its config is waypoint commands (spaces dropped from the name)
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w.Put<uint32_t>(18).Wide("Patrol").Put<uint32_t>(0).Put<uint32_t>(0).Put<uint32_t>(0);
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w.Put<uint32_t>(1).Point(5, 0, 5).Put<uint32_t>(1).Wide("de lay").Wide(" 2 ");
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@@ -50,7 +59,7 @@ namespace {
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w.Put<uint32_t>(4); for (char c : std::string("Desc")) w.Put<uint16_t>(static_cast<uint16_t>(c));
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w.Put<int32_t>(0).Put<uint32_t>(0).Put(1.0f).Put<uint32_t>(0).Put<uint32_t>(0).Point(0, 0, 0).Put(128.0f);
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w.Put<uint32_t>(3).Point(0, 0, 0).Point(10, 0, 0).Point(10, 0, 10);
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return w.data;
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return w.Done();
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}
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}
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@@ -100,9 +109,9 @@ TEST(ZoneFileTests, ReadsZoneBoundaries) {
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w.Point(1, 0, 0).Point(10, 20, 30).Put<uint16_t>(1100).Put<uint16_t>(7).Put<uint32_t>(4).Point(5, 6, 7);
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w.Point(0, 0, -1).Point(-1, -2, -3).Put<uint16_t>(1200).Put<uint16_t>(0).Put<uint32_t>(0).Point(0, 0, 0);
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w.Text("zone.raw").Text("Name").Text("Description");
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w.Put<uint32_t>(0).Put<uint32_t>(0).Put<uint32_t>(1).Put<uint32_t>(0); // no transitions, no paths
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w.Put<uint32_t>(0).Paths().Put<uint32_t>(1).Put<uint32_t>(0); // no transitions, no paths
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std::istringstream stream(w.data);
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std::istringstream stream(w.Done());
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ZoneFile zone;
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zone.Read(stream);
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EXPECT_FALSE(stream.fail());
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@@ -126,9 +135,9 @@ TEST(ZoneFileTests, LateAlphaSceneCountIsAU32) {
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w.Put<uint32_t>(1);
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w.Text("scene.lvl").Put<uint32_t>(5).Put<uint32_t>(0).Text("Global Scene").Put<uint8_t>(0).Put<uint8_t>(0).Put<uint8_t>(0);
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w.Put<uint8_t>(0).Text("zone.raw").Text("Name").Text("Description");
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w.Put<uint32_t>(0).Put<uint32_t>(8).Put<uint32_t>(1).Put<uint32_t>(0); // no transitions, no paths
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w.Put<uint32_t>(0).Paths().Put<uint32_t>(1).Put<uint32_t>(0); // no transitions, no paths
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std::istringstream stream(w.data);
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std::istringstream stream(w.Done());
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ZoneFile zone;
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zone.Read(stream);
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EXPECT_FALSE(stream.fail());
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@@ -144,7 +153,7 @@ TEST(ZoneFileTests, ReadsVersionsBeforePrePreAlpha) {
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w.Put<uint32_t>(12).Put<uint32_t>(53).Put<uint8_t>(4); // version, world, scene count
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w.Put<uint32_t>(9).Put<uint32_t>(3).Put<uint32_t>(7).Put<uint32_t>(3); // SceneTable IDs
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w.Put<uint8_t>(0).Text("zone.raw");
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std::istringstream stream(w.data);
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std::istringstream stream(w.Done());
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ZoneFile zone;
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zone.Read(stream);
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EXPECT_FALSE(stream.fail());
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@@ -172,7 +181,7 @@ TEST(ZoneFileTests, EarlyScenesAreNumberedInOrder) {
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ZoneBytes w;
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w.Put<uint32_t>(32).Put<uint32_t>(70).Put<uint8_t>(3).Text("a.lvl").Text("b.lvl").Text("c.lvl");
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w.Put<uint8_t>(0).Text("zone.raw").Text("Name").Text("Description").Put<uint32_t>(0);
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std::istringstream stream(w.data);
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std::istringstream stream(w.Done());
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ZoneFile zone;
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zone.Read(stream);
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EXPECT_FALSE(stream.fail());
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@@ -200,8 +209,8 @@ TEST(ZoneFileTests, KeepsTheScenesTheClientLoads) {
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scene("a.lvl", 1, 0);
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scene("b2.lvl", 2, 0);
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w.Put<uint8_t>(0).Text("zone.raw").Text("Name").Text("Description");
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w.Put<uint32_t>(0).Put<uint32_t>(0).Put<uint32_t>(1).Put<uint32_t>(0);
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std::istringstream stream(w.data);
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w.Put<uint32_t>(0).Paths().Put<uint32_t>(1).Put<uint32_t>(0);
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std::istringstream stream(w.Done());
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ZoneFile zone;
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zone.Read(stream);
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EXPECT_FALSE(stream.fail());
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@@ -217,7 +226,7 @@ TEST(ZoneFileTests, PrePreAlphaHasNoZoneName) {
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ZoneBytes w;
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w.Put<uint32_t>(30).Put<uint32_t>(72).Put<uint8_t>(1).Text("scale.lvl"); // version, world, one scene: only its file
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w.Put<uint8_t>(0).Text("scale.raw");
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std::istringstream stream(w.data);
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std::istringstream stream(w.Done());
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ZoneFile zone;
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zone.Read(stream);
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EXPECT_FALSE(stream.fail());
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@@ -235,14 +244,14 @@ TEST(ZoneFileTests, ReadsLegacyPaths) {
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w.Text("lup.lvl").Put<uint32_t>(0).Put<uint32_t>(0).Text("Global Scene").Put<uint8_t>(0).Put<uint8_t>(0).Put<uint8_t>(0);
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w.Put<uint8_t>(0).Text("lup.raw").Text("Name").Text("Description");
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w.Put<uint32_t>(0); // no transitions
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w.Put<uint32_t>(0).Put<uint32_t>(1).Put<uint32_t>(2);
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w.Paths().Put<uint32_t>(1).Put<uint32_t>(2);
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w.Put<uint32_t>(2).Wide("LavaPath").Wide("npc").Put<uint32_t>(1).Put<uint32_t>(0);
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w.Put<uint32_t>(1).Point(1, 2, 3).Put(1.0f).Put(0.0f).Put(0.0f).Put(0.0f).Put<uint8_t>(0).Put(3.0f).Put(0.5f);
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w.Put<uint32_t>(1).Wide("delay").Wide("2");
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w.Put<uint32_t>(2).Wide("Mower").Wide("platform").Put<uint32_t>(0).Put<uint32_t>(2);
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w.Put<uint32_t>(1).Point(4, 5, 6).Put(0.0f).Put(1.0f).Put(0.0f).Put(0.0f).Put<uint8_t>(1).Put(7.0f).Put(1.5f).Put<uint32_t>(0);
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std::istringstream stream(w.data);
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std::istringstream stream(w.Done());
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ZoneFile zone;
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zone.Read(stream);
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EXPECT_FALSE(stream.fail());
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@@ -276,7 +285,7 @@ TEST(ZoneFileTests, SpawnerNetActiveFromVersion9) {
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w.Put<uint32_t>(1);
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w.Text("scene.lvl").Put<uint32_t>(0).Put<uint32_t>(0).Text("Global").Put<uint8_t>(0).Put<uint8_t>(0).Put<uint8_t>(0);
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w.Put<uint8_t>(0).Text("zone.raw").Text("Name").Text("Description");
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w.Put<uint32_t>(0).Put<uint32_t>(0).Put<uint32_t>(1).Put<uint32_t>(2);
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w.Put<uint32_t>(0).Paths().Put<uint32_t>(1).Put<uint32_t>(2);
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for (const uint32_t version : { 8u, 9u }) {
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w.Put<uint32_t>(version).Wide("Spawner").Put<uint32_t>(4).Put<uint32_t>(0).Put<uint32_t>(0);
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w.Put<int32_t>(6010).Put<uint32_t>(10).Put<int32_t>(1).Put<uint32_t>(1).Put<int64_t>(123);
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@@ -284,7 +293,7 @@ TEST(ZoneFileTests, SpawnerNetActiveFromVersion9) {
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w.Put<uint32_t>(1).Point(1, 1, 1).Put(1.0f).Put(0.0f).Put(0.0f).Put(0.0f).Put<uint32_t>(0);
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}
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std::istringstream stream(w.data);
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std::istringstream stream(w.Done());
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ZoneFile zone;
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zone.Read(stream);
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EXPECT_FALSE(stream.fail());
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@@ -295,6 +304,39 @@ TEST(ZoneFileTests, SpawnerNetActiveFromVersion9) {
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EXPECT_EQ(zone.paths[1].spawner.spawnerNetActive, 0);
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}
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// The paths are a chunk the client reads on its own: a path it refuses (here version 19) leaves the zone with no paths,
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// and the zone file goes on after the chunk
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TEST(ZoneFileTests, RefusedPathsLeaveNoPaths) {
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Game::logger = new Logger("./testing.log", false, false); // the reader logs the refusal
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for (const uint32_t refused : { 0u, 1u, 2u, 3u }) {
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ZoneBytes w;
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w.Put<uint32_t>(41).Put<uint32_t>(3).Put<uint32_t>(1150);
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w.Point(0, 0, 0).Put(1.0f).Put(0.0f).Put(0.0f).Put(0.0f);
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w.Put<uint32_t>(1);
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w.Text("scene.lvl").Put<uint32_t>(0).Put<uint32_t>(0).Text("Global").Put<uint8_t>(0).Put<uint8_t>(0).Put<uint8_t>(0);
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w.Put<uint8_t>(0).Text("zone.raw").Text("Name").Text("Description").Put<uint32_t>(0);
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const auto size = w.data.size();
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w.Put<uint32_t>(0).Put<uint32_t>(refused == 1 ? 2 : 1).Put<uint32_t>(2);
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w.Put<uint32_t>(18).Wide("Good").Put<uint32_t>(2).Put<uint32_t>(0).Put<uint32_t>(0);
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w.Put<int32_t>(0).Put<int32_t>(0).Put<uint32_t>(0).Put<uint64_t>(0).Wide("").Put<uint32_t>(0);
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w.Put<int32_t>(0).Put<uint32_t>(0).Put(1.0f).Put<uint32_t>(0).Put<uint32_t>(0).Point(0, 0, 0).Put(128.0f);
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w.Put<uint32_t>(1).Point(1, 2, 3);
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w.Put<uint32_t>(refused == 2 ? 19 : 18).Wide("Patrol").Put<uint32_t>(0).Put<uint32_t>(0).Put<uint32_t>(0);
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w.Put<uint32_t>(1).Point(5, 0, 5).Put<uint32_t>(refused == 3 ? 100 : 0);
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for (uint32_t i = 0; refused == 3 && i < 100; i++) w.Wide("delay").Wide("1");
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w.At<uint32_t>(size, static_cast<uint32_t>(w.data.size() - size - 4));
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std::istringstream stream(w.Done());
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ZoneFile zone;
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zone.Read(stream);
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EXPECT_FALSE(stream.fail()) << refused;
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EXPECT_EQ(stream.peek(), std::char_traits<char>::eof()) << refused;
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EXPECT_EQ(zone.paths.size(), refused == 0 ? 2u : 0u) << refused;
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}
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delete Game::logger;
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Game::logger = nullptr;
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}
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TEST(ZoneFileTests, ShortFilesThrowOrFail) {
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const auto zone = SampleZone();
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for (const size_t length : { size_t{ 3 }, size_t{ 40 }, zone.size() / 2, zone.size() - 1 }) {
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@@ -325,7 +367,7 @@ TEST(LevelFileTests, ReadsChunkedObjects) {
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w.Object(41, 176, -4, "spawntemplate=1:6010");
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end(objects);
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std::istringstream stream(w.data);
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std::istringstream stream(w.Done());
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LevelFile level;
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level.Read(stream);
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EXPECT_EQ(level.chunkHeaders.at(LevelFile::FileInfo).fileInfo.revision, 9u);
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@@ -346,7 +388,7 @@ TEST(LevelFileTests, ReadsFilesWithoutChunks) {
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w.Put<uint32_t>(1);
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w.Object(30, 4945, 3, "respawnname=0:NS_GF");
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std::istringstream stream(w.data);
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std::istringstream stream(w.Done());
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LevelFile level;
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level.Read(stream);
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ASSERT_EQ(level.objects.size(), 1u);
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@@ -364,7 +406,7 @@ TEST(LevelFileTests, DamagedFilesKeepWhatWasRead) {
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w.Object(30, 2, 0, "c=0:d");
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w.data.resize(w.data.size() - 2); // cut into the last object
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std::istringstream stream(w.data);
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std::istringstream stream(w.Done());
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LevelFile level;
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EXPECT_THROW(level.Read(stream), std::runtime_error);
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EXPECT_EQ(level.objects.size(), 1u);
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@@ -1,5 +1,7 @@
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#include <gtest/gtest.h>
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#include <cstring>
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#include "ZonePaths.h"
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namespace {
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@@ -21,7 +23,8 @@ namespace {
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w.Put<uint8_t>(0).Text("zone.raw").Text("Name").Text("Description"); // no zone boundaries
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w.Put<uint32_t>(1); // one transition: 2 points in this version
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for (int i = 0; i < 2; i++) w.Put<uint64_t>(1).Point(0, 0, 0);
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w.Put<uint32_t>(0).Put<uint32_t>(1).Put<uint32_t>(3); // path data length, chunk version, 3 paths
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const auto pathsAt = w.data.size();
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w.Put<uint32_t>(0).Put<uint32_t>(1).Put<uint32_t>(3); // path data length (below), chunk version, 3 paths
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// A movement path: one waypoint with a command
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w.Put<uint32_t>(18).Wide("Patrol").Put<uint32_t>(0).Put<uint32_t>(0).Put<uint32_t>(0);
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@@ -39,6 +42,8 @@ namespace {
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w.Put<uint32_t>(4); for (char c : std::string("Desc")) w.Put<uint16_t>(static_cast<uint16_t>(c));
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w.Put<int32_t>(0).Put<uint32_t>(0).Put(1.0f).Put<uint32_t>(0).Put<uint32_t>(0).Point(0, 0, 0).Put(128.0f);
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w.Put<uint32_t>(3).Point(0, 0, 0).Point(10, 0, 0).Point(10, 0, 10);
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const auto length = static_cast<uint32_t>(w.data.size() - pathsAt - 4);
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std::memcpy(w.data.data() + pathsAt, &length, sizeof(length));
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return w.data;
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}
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}
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