mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-09-06 07:18:42 +00:00
chore: rename rebuild to quickbuild (#1364)
* rename rebuild to quickbuild * fix includes
This commit is contained in:
@@ -11,10 +11,10 @@ enum InstrumentLot {
|
||||
class NsConcertInstrument : public CppScripts::Script {
|
||||
public:
|
||||
void OnStartup(Entity* self) override;
|
||||
void OnRebuildNotifyState(Entity* self, eRebuildState state) override;
|
||||
void OnQuickBuildNotifyState(Entity* self, eQuickBuildState state) override;
|
||||
void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
|
||||
int32_t param3) override;
|
||||
void OnRebuildComplete(Entity* self, Entity* target) override;
|
||||
void OnQuickBuildComplete(Entity* self, Entity* target) override;
|
||||
void OnTimerDone(Entity* self, std::string name) override;
|
||||
private:
|
||||
static void StartPlayingInstrument(Entity* self, Entity* player);
|
||||
|
Reference in New Issue
Block a user