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chore: rename rebuild to quickbuild (#1364)
* rename rebuild to quickbuild * fix includes
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@@ -7,7 +7,7 @@ void AgQbElevator::OnStartup(Entity* self) {
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}
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//when the QB is finished being built by a player
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void AgQbElevator::OnRebuildComplete(Entity* self, Entity* target) {
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void AgQbElevator::OnQuickBuildComplete(Entity* self, Entity* target) {
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self->SetProximityRadius(proxRadius, "elevatorProx");
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self->SetI64(u"qbPlayer", target->GetObjectID());
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