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chore: rename rebuild to quickbuild (#1364)
* rename rebuild to quickbuild * fix includes
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@@ -4,7 +4,7 @@
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class ActMine : public CppScripts::Script {
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public:
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void OnStartup(Entity* self) override;
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void OnRebuildNotifyState(Entity* self, eRebuildState state) override;
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void OnQuickBuildNotifyState(Entity* self, eQuickBuildState state) override;
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void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override;
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void OnTimerDone(Entity* self, std::string timerName) override;
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private:
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