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chore: rename rebuild to quickbuild (#1364)
* rename rebuild to quickbuild * fix includes
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@@ -4,7 +4,7 @@
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#include "Character.h"
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#include "ePlayerFlag.h"
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void NTImagimeterVisibility::OnRebuildComplete(Entity* self, Entity* target) {
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void NTImagimeterVisibility::OnQuickBuildComplete(Entity* self, Entity* target) {
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auto* character = target->GetCharacter();
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if (character) character->SetPlayerFlag(ePlayerFlag::NT_PLINTH_REBUILD, true);
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