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chore: rename rebuild to quickbuild (#1364)
* rename rebuild to quickbuild * fix includes
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@@ -11,7 +11,7 @@ void PropertyDevice::OnStartup(Entity* self) {
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}
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}
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void PropertyDevice::OnRebuildComplete(Entity* self, Entity* target) {
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void PropertyDevice::OnQuickBuildComplete(Entity* self, Entity* target) {
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auto propertyOwnerID = self->GetNetworkVar<std::string>(m_PropertyOwnerVariable);
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if (propertyOwnerID == std::to_string(LWOOBJID_EMPTY))
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return;
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