chore: rename rebuild to quickbuild (#1364)

* rename rebuild to quickbuild

* fix includes
This commit is contained in:
Aaron Kimbrell
2023-12-28 22:24:30 -06:00
committed by GitHub
parent fddf99946f
commit 15954413ae
95 changed files with 422 additions and 422 deletions

View File

@@ -1,10 +1,10 @@
#include "NjRailPostServer.h"
#include "RebuildComponent.h"
#include "QuickBuildComponent.h"
#include "EntityManager.h"
void NjRailPostServer::OnStartup(Entity* self) {
auto* rebuildComponent = self->GetComponent<RebuildComponent>();
if (rebuildComponent != nullptr) {
auto* quickBuildComponent = self->GetComponent<QuickBuildComponent>();
if (quickBuildComponent != nullptr) {
self->SetNetworkVar<bool>(NetworkNotActiveVariable, true);
}
}
@@ -18,8 +18,8 @@ void NjRailPostServer::OnNotifyObject(Entity* self, Entity* sender, const std::s
}
}
void NjRailPostServer::OnRebuildNotifyState(Entity* self, eRebuildState state) {
if (state == eRebuildState::COMPLETED) {
void NjRailPostServer::OnQuickBuildNotifyState(Entity* self, eQuickBuildState state) {
if (state == eQuickBuildState::COMPLETED) {
auto* relatedRail = GetRelatedRail(self);
if (relatedRail == nullptr)
return;
@@ -30,7 +30,7 @@ void NjRailPostServer::OnRebuildNotifyState(Entity* self, eRebuildState state) {
return;
self->SetNetworkVar(NetworkNotActiveVariable, false);
} else if (state == eRebuildState::RESETTING) {
} else if (state == eQuickBuildState::RESETTING) {
auto* relatedRail = GetRelatedRail(self);
if (relatedRail == nullptr)
return;