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chore: rename rebuild to quickbuild (#1364)
* rename rebuild to quickbuild * fix includes
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@@ -5,7 +5,7 @@ void AmBridge::OnStartup(Entity* self) {
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}
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void AmBridge::OnRebuildComplete(Entity* self, Entity* target) {
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void AmBridge::OnQuickBuildComplete(Entity* self, Entity* target) {
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const auto consoles = Game::entityManager->GetEntitiesInGroup("Console" + GeneralUtils::UTF16ToWTF8(self->GetVar<std::u16string>(u"bridge")));
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if (consoles.empty()) {
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