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chore: rename rebuild to quickbuild (#1364)
* rename rebuild to quickbuild * fix includes
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@@ -1,7 +1,7 @@
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#include "AgBugsprayer.h"
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#include "SkillComponent.h"
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void AgBugsprayer::OnRebuildComplete(Entity* self, Entity* target) {
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void AgBugsprayer::OnQuickBuildComplete(Entity* self, Entity* target) {
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self->AddTimer("castSkill", 1);
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self->SetOwnerOverride(target->GetObjectID());
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}
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@@ -4,7 +4,7 @@
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class AgBugsprayer : public CppScripts::Script
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{
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public:
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void OnRebuildComplete(Entity* self, Entity* target) override;
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void OnQuickBuildComplete(Entity* self, Entity* target) override;
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void OnTimerDone(Entity* self, std::string timerName) override;
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};
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