mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-12 10:28:05 +00:00
feat: re-write persistent object ID tracker
Features: - Remove random objectIDs entirely - Replace random objectIDs with persistentIDs - Remove the need to contact the MASTER server for a persistent ID - Add persistent ID logic to WorldServers that use transactions to guarantee unique IDs no matter when they are generated - Default character xml version to be the most recent one Fixes: - Return optional from GetModel (and check for nullopt where it may exist) - Regenerate inventory item ids on first login to be unique item IDs (fixes all those random IDs Pet IDs and subkeys are left alone and are assumed to be reserved (checks are there to prevent this) There is also duplicate check logic in place for properties and UGC/Models
This commit is contained in:
@@ -96,9 +96,9 @@ public:
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void UpdateAccountPassword(const uint32_t accountId, const std::string_view bcryptpassword) override;
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void InsertNewAccount(const std::string_view username, const std::string_view bcryptpassword) override;
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void SetMasterInfo(const IServers::MasterInfo& info) override;
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std::optional<uint32_t> GetCurrentPersistentId() override;
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std::optional<uint64_t> GetCurrentPersistentId() override;
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IObjectIdTracker::Range GetPersistentIdRange() override;
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void InsertDefaultPersistentId() override;
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void UpdatePersistentId(const uint32_t id) override;
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std::optional<uint32_t> GetDonationTotal(const uint32_t activityId) override;
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std::optional<bool> IsPlaykeyActive(const int32_t playkeyId) override;
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std::vector<IUgc::Model> GetUgcModels(const LWOOBJID& propertyId) override;
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@@ -125,7 +125,9 @@ public:
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void DeleteUgcBuild(const LWOOBJID bigId) override;
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uint32_t GetAccountCount() override;
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bool IsNameInUse(const std::string_view name) override;
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IPropertyContents::Model GetModel(const LWOOBJID modelID) override;
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std::optional<IPropertyContents::Model> GetModel(const LWOOBJID modelID) override;
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std::optional<IUgc::Model> GetUgcModel(const LWOOBJID ugcId) override;
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std::optional<IProperty::Info> GetPropertyInfo(const LWOOBJID id) override;
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private:
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CppSQLite3Statement CreatePreppedStmt(const std::string& query);
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@@ -1,17 +1,40 @@
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#include "SQLiteDatabase.h"
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std::optional<uint32_t> SQLiteDatabase::GetCurrentPersistentId() {
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std::optional<uint64_t> SQLiteDatabase::GetCurrentPersistentId() {
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auto [_, result] = ExecuteSelect("SELECT last_object_id FROM object_id_tracker");
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if (result.eof()) {
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return std::nullopt;
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}
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return result.getIntField("last_object_id");
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return result.getInt64Field("last_object_id");
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}
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void SQLiteDatabase::InsertDefaultPersistentId() {
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ExecuteInsert("INSERT INTO object_id_tracker VALUES (1);");
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}
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void SQLiteDatabase::UpdatePersistentId(const uint32_t newId) {
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ExecuteUpdate("UPDATE object_id_tracker SET last_object_id = ?;", newId);
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IObjectIdTracker::Range SQLiteDatabase::GetPersistentIdRange() {
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IObjectIdTracker::Range range;
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auto prevCommit = GetAutoCommit();
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SetAutoCommit(false);
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// THIS MUST ABSOLUTELY NOT FAIL. These IDs are expected to be unique. As such a transactional select is used to safely get a range
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// of IDs that will never be used again. A separate feature could track unused IDs and recycle them, but that is not implemented.
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ExecuteCustomQuery("BEGIN TRANSACTION;");
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// 200 seems like a good range to reserve at once. Only way this would be noticable is if a player
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// added hundreds of items at once.
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// Doing the update first ensures that all other connections are blocked from accessing this table until we commit.
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auto result = ExecuteUpdate("UPDATE object_id_tracker SET last_object_id = last_object_id + 200;");
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if (result == 0) {
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InsertDefaultPersistentId();
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result = ExecuteUpdate("UPDATE object_id_tracker SET last_object_id = last_object_id + 200;");
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}
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// At this point all connections are waiting on us to finish the transaction, so we can safely select the ID we just set.
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auto [_, selectResult] = ExecuteSelect("SELECT last_object_id FROM object_id_tracker;");
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range.maxID = selectResult.getInt64Field("last_object_id");
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range.minID = range.maxID - 199;
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ExecuteCustomQuery("COMMIT;");
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SetAutoCommit(prevCommit);
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return range;
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}
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@@ -1,6 +1,23 @@
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#include "SQLiteDatabase.h"
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#include "ePropertySortType.h"
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IProperty::Info ReadPropertyInfo(CppSQLite3Query& propertyEntry) {
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IProperty::Info toReturn;
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toReturn.id = propertyEntry.getInt64Field("id");
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toReturn.ownerId = propertyEntry.getInt64Field("owner_id");
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toReturn.cloneId = propertyEntry.getInt64Field("clone_id");
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toReturn.name = propertyEntry.getStringField("name");
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toReturn.description = propertyEntry.getStringField("description");
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toReturn.privacyOption = propertyEntry.getIntField("privacy_option");
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toReturn.rejectionReason = propertyEntry.getStringField("rejection_reason");
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toReturn.lastUpdatedTime = propertyEntry.getIntField("last_updated");
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toReturn.claimedTime = propertyEntry.getIntField("time_claimed");
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toReturn.reputation = propertyEntry.getIntField("reputation");
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toReturn.modApproved = propertyEntry.getIntField("mod_approved");
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toReturn.performanceCost = propertyEntry.getFloatField("performance_cost");
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return toReturn;
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}
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std::optional<IProperty::PropertyEntranceResult> SQLiteDatabase::GetProperties(const IProperty::PropertyLookup& params) {
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std::optional<IProperty::PropertyEntranceResult> result;
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std::string query;
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@@ -118,19 +135,7 @@ std::optional<IProperty::PropertyEntranceResult> SQLiteDatabase::GetProperties(c
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auto& [_, properties] = propertiesRes;
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if (!properties.eof() && !result.has_value()) result = IProperty::PropertyEntranceResult();
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while (!properties.eof()) {
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auto& entry = result->entries.emplace_back();
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entry.id = properties.getInt64Field("id");
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entry.ownerId = properties.getInt64Field("owner_id");
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entry.cloneId = properties.getInt64Field("clone_id");
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entry.name = properties.getStringField("name");
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entry.description = properties.getStringField("description");
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entry.privacyOption = properties.getIntField("privacy_option");
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entry.rejectionReason = properties.getStringField("rejection_reason");
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entry.lastUpdatedTime = properties.getIntField("last_updated");
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entry.claimedTime = properties.getIntField("time_claimed");
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entry.reputation = properties.getIntField("reputation");
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entry.modApproved = properties.getIntField("mod_approved");
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entry.performanceCost = properties.getFloatField("performance_cost");
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result->entries.push_back(ReadPropertyInfo(properties));
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properties.nextRow();
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}
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@@ -146,21 +151,7 @@ std::optional<IProperty::Info> SQLiteDatabase::GetPropertyInfo(const LWOMAPID ma
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return std::nullopt;
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}
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IProperty::Info toReturn;
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toReturn.id = propertyEntry.getInt64Field("id");
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toReturn.ownerId = propertyEntry.getInt64Field("owner_id");
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toReturn.cloneId = propertyEntry.getInt64Field("clone_id");
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toReturn.name = propertyEntry.getStringField("name");
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toReturn.description = propertyEntry.getStringField("description");
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toReturn.privacyOption = propertyEntry.getIntField("privacy_option");
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toReturn.rejectionReason = propertyEntry.getStringField("rejection_reason");
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toReturn.lastUpdatedTime = propertyEntry.getIntField("last_updated");
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toReturn.claimedTime = propertyEntry.getIntField("time_claimed");
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toReturn.reputation = propertyEntry.getIntField("reputation");
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toReturn.modApproved = propertyEntry.getIntField("mod_approved");
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toReturn.performanceCost = propertyEntry.getFloatField("performance_cost");
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return toReturn;
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return ReadPropertyInfo(propertyEntry);
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}
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void SQLiteDatabase::UpdatePropertyModerationInfo(const IProperty::Info& info) {
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@@ -197,3 +188,15 @@ void SQLiteDatabase::InsertNewProperty(const IProperty::Info& info, const uint32
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zoneId.GetMapID()
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);
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}
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std::optional<IProperty::Info> SQLiteDatabase::GetPropertyInfo(const LWOOBJID id) {
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auto [_, propertyEntry] = ExecuteSelect(
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"SELECT id, owner_id, clone_id, name, description, privacy_option, rejection_reason, last_updated, time_claimed, reputation, mod_approved, performance_cost "
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"FROM properties WHERE id = ?;", id);
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if (propertyEntry.eof()) {
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return std::nullopt;
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}
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return ReadPropertyInfo(propertyEntry);
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}
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@@ -64,27 +64,28 @@ void SQLiteDatabase::RemoveModel(const LWOOBJID& modelId) {
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ExecuteDelete("DELETE FROM properties_contents WHERE id = ?;", modelId);
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}
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IPropertyContents::Model SQLiteDatabase::GetModel(const LWOOBJID modelID) {
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std::optional<IPropertyContents::Model> SQLiteDatabase::GetModel(const LWOOBJID modelID) {
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auto [_, result] = ExecuteSelect("SELECT * FROM properties_contents WHERE id = ?", modelID);
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IPropertyContents::Model model{};
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std::optional<IPropertyContents::Model> model = std::nullopt;
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if (!result.eof()) {
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do {
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model.id = result.getInt64Field("id");
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model.lot = static_cast<LOT>(result.getIntField("lot"));
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model.position.x = result.getFloatField("x");
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model.position.y = result.getFloatField("y");
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model.position.z = result.getFloatField("z");
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model.rotation.w = result.getFloatField("rw");
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model.rotation.x = result.getFloatField("rx");
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model.rotation.y = result.getFloatField("ry");
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model.rotation.z = result.getFloatField("rz");
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model.ugcId = result.getInt64Field("ugc_id");
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model.behaviors[0] = result.getInt64Field("behavior_1");
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model.behaviors[1] = result.getInt64Field("behavior_2");
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model.behaviors[2] = result.getInt64Field("behavior_3");
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model.behaviors[3] = result.getInt64Field("behavior_4");
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model.behaviors[4] = result.getInt64Field("behavior_5");
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model = IPropertyContents::Model{};
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model->id = result.getInt64Field("id");
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model->lot = static_cast<LOT>(result.getIntField("lot"));
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model->position.x = result.getFloatField("x");
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model->position.y = result.getFloatField("y");
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model->position.z = result.getFloatField("z");
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model->rotation.w = result.getFloatField("rw");
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model->rotation.x = result.getFloatField("rx");
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model->rotation.y = result.getFloatField("ry");
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model->rotation.z = result.getFloatField("rz");
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model->ugcId = result.getInt64Field("ugc_id");
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model->behaviors[0] = result.getInt64Field("behavior_1");
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model->behaviors[1] = result.getInt64Field("behavior_2");
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model->behaviors[2] = result.getInt64Field("behavior_3");
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model->behaviors[3] = result.getInt64Field("behavior_4");
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model->behaviors[4] = result.getInt64Field("behavior_5");
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} while (result.nextRow());
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}
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@@ -1,5 +1,17 @@
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#include "SQLiteDatabase.h"
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IUgc::Model ReadModel(CppSQLite3Query& result) {
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IUgc::Model model;
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int blobSize{};
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const auto* blob = result.getBlobField("lxfml", blobSize);
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model.lxfmlData << std::string(reinterpret_cast<const char*>(blob), blobSize);
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model.id = result.getInt64Field("ugcID");
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model.modelID = result.getInt64Field("modelID");
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return model;
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}
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std::vector<IUgc::Model> SQLiteDatabase::GetUgcModels(const LWOOBJID& propertyId) {
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auto [_, result] = ExecuteSelect(
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"SELECT lxfml, u.id AS ugcID, pc.id AS modelID FROM ugc AS u JOIN properties_contents AS pc ON u.id = pc.ugc_id WHERE lot = 14 AND property_id = ? AND pc.ugc_id IS NOT NULL;",
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@@ -8,14 +20,7 @@ std::vector<IUgc::Model> SQLiteDatabase::GetUgcModels(const LWOOBJID& propertyId
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std::vector<IUgc::Model> toReturn;
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while (!result.eof()) {
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IUgc::Model model;
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int blobSize{};
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const auto* blob = result.getBlobField("lxfml", blobSize);
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model.lxfmlData << std::string(reinterpret_cast<const char*>(blob), blobSize);
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model.id = result.getInt64Field("ugcID");
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model.modelID = result.getInt64Field("modelID");
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toReturn.push_back(std::move(model));
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toReturn.push_back(ReadModel(result));
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result.nextRow();
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}
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@@ -27,14 +32,7 @@ std::vector<IUgc::Model> SQLiteDatabase::GetAllUgcModels() {
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std::vector<IUgc::Model> models;
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while (!result.eof()) {
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IUgc::Model model;
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model.id = result.getInt64Field("ugcID");
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model.modelID = result.getInt64Field("modelID");
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int blobSize{};
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const auto* blob = result.getBlobField("lxfml", blobSize);
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model.lxfmlData << std::string(reinterpret_cast<const char*>(blob), blobSize);
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models.push_back(std::move(model));
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models.push_back(ReadModel(result));
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result.nextRow();
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}
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@@ -72,3 +70,14 @@ void SQLiteDatabase::UpdateUgcModelData(const LWOOBJID& modelId, std::stringstre
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const std::istream stream(lxfml.rdbuf());
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ExecuteUpdate("UPDATE ugc SET lxfml = ? WHERE id = ?;", &stream, modelId);
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}
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std::optional<IUgc::Model> SQLiteDatabase::GetUgcModel(const LWOOBJID ugcId) {
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auto [_, result] = ExecuteSelect("SELECT u.id AS ugcID, pc.id AS modelID, lxfml FROM ugc AS u JOIN properties_contents AS pc ON pc.id = u.id WHERE u.id = ?;", ugcId);
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std::optional<IUgc::Model> toReturn = std::nullopt;
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if (!result.eof()) {
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toReturn = ReadModel(result);
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}
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return toReturn;
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}
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