Fix merge conflict

This commit is contained in:
wincent 2023-05-07 10:27:04 +02:00
parent cae0164c73
commit 13f3da52c0
2 changed files with 2 additions and 1 deletions

View File

@ -703,7 +703,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
}
#endif
if (chatCommand == "addmission" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
if (chatCommand == "addmission" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
if (args.size() == 0) return;
uint32_t missionID;

View File

@ -22,6 +22,7 @@ public:
static const eReplicaComponentType ComponentType = eReplicaComponentType::SCRIPT;
ScriptComponent(Entity* parent, std::string scriptName, bool serialized, bool client = false);
ScriptComponent(Entity* parent, bool serialized, bool client = false);
~ScriptComponent() override;
void Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags);