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feat: hatchlings (#2008)
tested that hatchlings now function fixes #759 Update MovementAIComponent.cpp Update MovementAIComponent.cpp Update HatchlingPets.cpp
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@@ -2237,6 +2237,7 @@ bool Entity::MsgRequestServerObjectInfo(GameMessages::RequestServerObjectInfo& r
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objectInfo.PushDebug<AMFIntValue>("Template ID(LOT)") = GetLOT();
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objectInfo.PushDebug<AMFStringValue>("Object ID") = std::to_string(GetObjectID());
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objectInfo.PushDebug<AMFStringValue>("Spawner's Object ID") = std::to_string(GetSpawnerID());
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objectInfo.PushDebug<AMFStringValue>("Owner override") = std::to_string(m_OwnerOverride);
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auto& componentDetails = objectInfo.PushDebug("Component Information");
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for (const auto [id, component] : m_Components) {
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