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wire: guild packets and DisplayGuildCreateBox as structs
The guild packets of the 1.10.64 client (docs/Guilds.md) as Serialize/Deserialize structs, laid out the way the client's packet handlers read them: GUILD_CREATE_RESPONSE, GUILD_INVITE, GUILD_INVITE_INITIAL_RESPONSE, _FINAL_RESPONSE, _CONFIRM, GUILD_ADD_PLAYER, GUILD_REMOVE_PLAYER, GUILD_LOGIN_LOGOUT and GUILD_DATA (ClientPackets), the world packet TMP_GUILD_CREATE the create box sends, the chat packets the client sends through its world (GUILD_INVITE, GUILD_INVITE_RESPONSE, GUILD_LEAVE, GUILD_GET_ALL), DLU's world <-> chat packets (GUILD_CREATE, GUILD_KICK, GUILD_GET_STATUS as the chat server's guild update to a world, and GUILD_SET_RANK and GUILD_DISBAND appended to MessageType::Chat after CREATE_TEAM) and the game message DisplayGuildCreateBox (626). Fixed-size names always keep a NUL, since the client reads them as C strings. Enums eGuildCreateResponse, eGuildInviteResponse, eGuildInviteFinalResponse, eGuildRank and eGuildLeaveReason. Nothing sends them yet. Check: GuildPacketsTests compares every packet with the bytes at the client's offsets. Nothing to check in game. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -251,4 +251,12 @@ namespace GameMessages {
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bool Help::Deserialize(RakNet::BitStream& bitStream) {
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return bitStream.Read(helpId);
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}
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void DisplayGuildCreateBox::Serialize(RakNet::BitStream& bitStream) const {
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bitStream.Write(bShow);
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}
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bool DisplayGuildCreateBox::Deserialize(RakNet::BitStream& bitStream) {
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return bitStream.Read(bShow);
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}
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}
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@@ -183,6 +183,16 @@ namespace GameMessages {
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eHelpType helpId{ eHelpType::NONE };
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};
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// Server -> client, to one client. Opens the guild create box (the client ignores bShow and always opens it).
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// Live sent it from the Guild Master NPC's script (LOT 3001, L_GUILD_CREATE.lua); see docs/Guilds.md.
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struct DisplayGuildCreateBox : public NetGameMsg {
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DisplayGuildCreateBox() : NetGameMsg(MessageType::Game::DISPLAY_GUILD_CREATE_BOX) {}
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void Serialize(RakNet::BitStream& bitStream) const override;
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bool Deserialize(RakNet::BitStream& bitStream) override;
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bool bShow{ true };
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};
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}
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#endif // PLAYERMESSAGES_H
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