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Impl raw reading, and some slash commands to test with scenes
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@@ -77,6 +77,10 @@ namespace DEVGMCommands {
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void Barfight(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void Despawn(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void Execute(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void GetScene(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void GetAdjacentScenes(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void SpawnScenePoints(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void SpawnAllScenePoints(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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}
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#endif //!DEVGMCOMMANDS_H
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