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feat(world3d): scene switch and world marker rules for following across worlds
followedMove (live feed), worldAt/captureSwitch (capture playback), worldMarkers and markersHtml, with node tests. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -116,4 +116,7 @@ if(NODE_EXECUTABLE)
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# The Performance page's flame graph, timeline and phase layouts (static/js/perf-charts.js)
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add_test(NAME PerfChartsJs COMMAND ${NODE_EXECUTABLE} "${CMAKE_CURRENT_SOURCE_DIR}/perf-charts.test.mjs"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/static/js/perf-charts.js")
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# Following a player across worlds in World 3D (live and capture playback) and the timeline's world markers (static/js/world3d-core.js)
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add_test(NAME World3dFollowJs COMMAND ${NODE_EXECUTABLE} "${CMAKE_CURRENT_SOURCE_DIR}/world3d-follow.test.mjs"
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"${PROJECT_SOURCE_DIR}/dDashboardServer/static/js/world3d-core.js")
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endif()
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