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https://github.com/DarkflameUniverse/DarkflameServer.git
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Make startup cleaner and don't listen by default
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2d08ec641c
commit
126701b5fe
@ -127,11 +127,8 @@ int main(int argc, char** argv) {
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bool web_server_enabled = Game::config->GetValue("web_server_enabled") == "1";
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ChatWebAPI chatwebapi;
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if (web_server_enabled) chatwebapi.Listen();
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if (web_server_enabled) {
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chatwebapi = ChatWebAPI();
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}
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auto lastTime = std::chrono::high_resolution_clock::now();
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Game::logger->Flush(); // once immediately before main loop
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@ -108,17 +108,21 @@ void ChatWebAPI::HandleRequests(struct mg_connection *c, int ev, void *ev_data)
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ChatWebAPI::ChatWebAPI() {
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if (Game::logger->GetLogDebugStatements()) mg_log_set(MG_LL_DEBUG);
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mg_mgr_init(&mgr); // Initialize event manager
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}
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ChatWebAPI::~ChatWebAPI() {
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mg_mgr_free(&mgr);
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}
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void ChatWebAPI::Listen() {
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// make listen address
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std::string listen_ip = Game::config->GetValue("web_server_listen_ip");
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std::string listen_port = Game::config->GetValue("wed_server_listen_port");
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std::string listen_address = "http://" + listen_ip + ":" + listen_port;
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LOG("Starting web server on %s", listen_address.c_str());
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mg_mgr_init(&mgr); // Initialise event manager
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mg_http_listen(&mgr, listen_address.c_str(), HandleRequests, NULL); // Create HTTP listener
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}
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ChatWebAPI::~ChatWebAPI() {
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mg_mgr_free(&mgr);
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mg_http_listen(&mgr, listen_address.c_str(), HandleRequests, NULL); // Create HTTP listener
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}
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void ChatWebAPI::ReceiveRequests() {
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@ -12,6 +12,7 @@ public:
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ChatWebAPI();
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~ChatWebAPI();
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void ReceiveRequests();
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void Listen();
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private:
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struct mg_mgr mgr;
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static void HandleRequests(struct mg_connection *c, int ev, void *ev_data);
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