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initial dig functionality; need to clean up kruft
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@@ -17,6 +17,13 @@ public:
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void OnStartup(Entity* self) override;
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void OnDie(Entity* self, Entity* killer) override;
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/**
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* Invoked when a player interacts with treasure.
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* @param self the entity the script belongs to
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* @param user the entity that used the treasure
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*/
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void OnUse(Entity* self, Entity* user) override;
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static Entity* GetClosestTresure(NiPoint3 position);
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private:
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