fix member variable naming

This commit is contained in:
Aaron Kimbre 2023-11-16 14:42:59 -06:00
parent ee1bbb7655
commit 1151baeeac
2 changed files with 21 additions and 21 deletions

View File

@ -14,12 +14,12 @@
#include "dConfig.h" #include "dConfig.h"
PlayerContainer::PlayerContainer() { PlayerContainer::PlayerContainer() {
GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_best_friends"), mMaxNumberOfBestFriends); GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_best_friends"), m_MaxNumberOfBestFriends);
GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_friends"), mMaxNumberOfFriends); GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_friends"), m_MaxNumberOfFriends);
} }
PlayerContainer::~PlayerContainer() { PlayerContainer::~PlayerContainer() {
mPlayers.clear(); m_Players.clear();
} }
TeamData::TeamData() { TeamData::TeamData() {
@ -43,9 +43,9 @@ void PlayerContainer::InsertPlayer(Packet* packet) {
inStream.Read(data->muteExpire); inStream.Read(data->muteExpire);
data->sysAddr = packet->systemAddress; data->sysAddr = packet->systemAddress;
mNames[data->playerID] = GeneralUtils::UTF8ToUTF16(data->playerName); m_Names[data->playerID] = GeneralUtils::UTF8ToUTF16(data->playerName);
mPlayers.insert(std::make_pair(data->playerID, data)); m_Players.insert(std::make_pair(data->playerID, data));
LOG("Added user: %s (%llu), zone: %i", data->playerName.c_str(), data->playerID, data->zoneID.GetMapID()); LOG("Added user: %s (%llu), zone: %i", data->playerName.c_str(), data->playerID, data->zoneID.GetMapID());
auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);"); auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);");
@ -90,7 +90,7 @@ void PlayerContainer::RemovePlayer(Packet* packet) {
} }
LOG("Removed user: %llu", playerID); LOG("Removed user: %llu", playerID);
mPlayers.erase(playerID); m_Players.erase(playerID);
auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);"); auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);");
@ -193,7 +193,7 @@ TeamData* PlayerContainer::CreateLocalTeam(std::vector<LWOOBJID> members) {
TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local) { TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local) {
auto* team = new TeamData(); auto* team = new TeamData();
team->teamID = ++mTeamIDCounter; team->teamID = ++m_TeamIDCounter;
team->leaderID = leader; team->leaderID = leader;
team->local = local; team->local = local;
@ -378,15 +378,15 @@ void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam) {
} }
std::u16string PlayerContainer::GetName(LWOOBJID playerID) { std::u16string PlayerContainer::GetName(LWOOBJID playerID) {
const auto& pair = mNames.find(playerID); const auto& pair = m_Names.find(playerID);
if (pair == mNames.end()) return u""; if (pair == m_Names.end()) return u"";
return pair->second; return pair->second;
} }
LWOOBJID PlayerContainer::GetId(const std::u16string& playerName) { LWOOBJID PlayerContainer::GetId(const std::u16string& playerName) {
for (const auto& pair : mNames) { for (const auto& pair : m_Names) {
if (pair.second == playerName) { if (pair.second == playerName) {
return pair.first; return pair.first;
} }

View File

@ -39,13 +39,13 @@ public:
void BroadcastMuteUpdate(LWOOBJID player, time_t time); void BroadcastMuteUpdate(LWOOBJID player, time_t time);
PlayerData* GetPlayerData(const LWOOBJID& playerID) { PlayerData* GetPlayerData(const LWOOBJID& playerID) {
auto it = mPlayers.find(playerID); auto it = m_Players.find(playerID);
if (it != mPlayers.end()) return it->second; if (it != m_Players.end()) return it->second;
return nullptr; return nullptr;
} }
PlayerData* GetPlayerData(const std::string& playerName) { PlayerData* GetPlayerData(const std::string& playerName) {
for (auto player : mPlayers) { for (auto player : m_Players) {
if (player.second) { if (player.second) {
std::string pn = player.second->playerName.c_str(); std::string pn = player.second->playerName.c_str();
if (pn == playerName) return player.second; if (pn == playerName) return player.second;
@ -67,17 +67,17 @@ public:
std::u16string GetName(LWOOBJID playerID); std::u16string GetName(LWOOBJID playerID);
LWOOBJID GetId(const std::u16string& playerName); LWOOBJID GetId(const std::u16string& playerName);
bool GetIsMuted(PlayerData* data); bool GetIsMuted(PlayerData* data);
uint32_t GetMaxNumberOfBestFriends() { return mMaxNumberOfBestFriends; } uint32_t GetMaxNumberOfBestFriends() { return m_MaxNumberOfBestFriends; }
uint32_t GetMaxNumberOfFriends() { return mMaxNumberOfFriends; } uint32_t GetMaxNumberOfFriends() { return m_MaxNumberOfFriends; }
std::map<LWOOBJID, PlayerData*>& GetAllPlayerData() { return mPlayers; } std::map<LWOOBJID, PlayerData*>& GetAllPlayerData() { return m_Players; }
private: private:
LWOOBJID mTeamIDCounter = 0; LWOOBJID m_TeamIDCounter = 0;
std::map<LWOOBJID, PlayerData*> mPlayers; std::map<LWOOBJID, PlayerData*> m_Players;
std::vector<TeamData*> mTeams; std::vector<TeamData*> mTeams;
std::unordered_map<LWOOBJID, std::u16string> mNames; std::unordered_map<LWOOBJID, std::u16string> m_Names;
uint32_t mMaxNumberOfBestFriends = 5; uint32_t m_MaxNumberOfBestFriends = 5;
uint32_t mMaxNumberOfFriends = 50; uint32_t m_MaxNumberOfFriends = 50;
}; };