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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 15:07:28 +00:00
fix member variable naming
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parent
ee1bbb7655
commit
1151baeeac
@ -14,12 +14,12 @@
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#include "dConfig.h"
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#include "dConfig.h"
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PlayerContainer::PlayerContainer() {
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PlayerContainer::PlayerContainer() {
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GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_best_friends"), mMaxNumberOfBestFriends);
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GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_best_friends"), m_MaxNumberOfBestFriends);
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GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_friends"), mMaxNumberOfFriends);
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GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_friends"), m_MaxNumberOfFriends);
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}
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}
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PlayerContainer::~PlayerContainer() {
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PlayerContainer::~PlayerContainer() {
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mPlayers.clear();
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m_Players.clear();
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}
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}
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TeamData::TeamData() {
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TeamData::TeamData() {
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@ -43,9 +43,9 @@ void PlayerContainer::InsertPlayer(Packet* packet) {
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inStream.Read(data->muteExpire);
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inStream.Read(data->muteExpire);
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data->sysAddr = packet->systemAddress;
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data->sysAddr = packet->systemAddress;
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mNames[data->playerID] = GeneralUtils::UTF8ToUTF16(data->playerName);
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m_Names[data->playerID] = GeneralUtils::UTF8ToUTF16(data->playerName);
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mPlayers.insert(std::make_pair(data->playerID, data));
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m_Players.insert(std::make_pair(data->playerID, data));
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LOG("Added user: %s (%llu), zone: %i", data->playerName.c_str(), data->playerID, data->zoneID.GetMapID());
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LOG("Added user: %s (%llu), zone: %i", data->playerName.c_str(), data->playerID, data->zoneID.GetMapID());
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auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);");
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auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);");
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@ -90,7 +90,7 @@ void PlayerContainer::RemovePlayer(Packet* packet) {
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}
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}
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LOG("Removed user: %llu", playerID);
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LOG("Removed user: %llu", playerID);
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mPlayers.erase(playerID);
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m_Players.erase(playerID);
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auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);");
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auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);");
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@ -193,7 +193,7 @@ TeamData* PlayerContainer::CreateLocalTeam(std::vector<LWOOBJID> members) {
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TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local) {
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TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local) {
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auto* team = new TeamData();
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auto* team = new TeamData();
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team->teamID = ++mTeamIDCounter;
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team->teamID = ++m_TeamIDCounter;
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team->leaderID = leader;
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team->leaderID = leader;
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team->local = local;
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team->local = local;
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@ -378,15 +378,15 @@ void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam) {
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}
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}
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std::u16string PlayerContainer::GetName(LWOOBJID playerID) {
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std::u16string PlayerContainer::GetName(LWOOBJID playerID) {
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const auto& pair = mNames.find(playerID);
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const auto& pair = m_Names.find(playerID);
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if (pair == mNames.end()) return u"";
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if (pair == m_Names.end()) return u"";
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return pair->second;
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return pair->second;
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}
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}
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LWOOBJID PlayerContainer::GetId(const std::u16string& playerName) {
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LWOOBJID PlayerContainer::GetId(const std::u16string& playerName) {
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for (const auto& pair : mNames) {
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for (const auto& pair : m_Names) {
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if (pair.second == playerName) {
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if (pair.second == playerName) {
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return pair.first;
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return pair.first;
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}
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}
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@ -39,13 +39,13 @@ public:
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void BroadcastMuteUpdate(LWOOBJID player, time_t time);
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void BroadcastMuteUpdate(LWOOBJID player, time_t time);
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PlayerData* GetPlayerData(const LWOOBJID& playerID) {
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PlayerData* GetPlayerData(const LWOOBJID& playerID) {
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auto it = mPlayers.find(playerID);
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auto it = m_Players.find(playerID);
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if (it != mPlayers.end()) return it->second;
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if (it != m_Players.end()) return it->second;
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return nullptr;
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return nullptr;
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}
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}
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PlayerData* GetPlayerData(const std::string& playerName) {
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PlayerData* GetPlayerData(const std::string& playerName) {
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for (auto player : mPlayers) {
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for (auto player : m_Players) {
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if (player.second) {
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if (player.second) {
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std::string pn = player.second->playerName.c_str();
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std::string pn = player.second->playerName.c_str();
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if (pn == playerName) return player.second;
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if (pn == playerName) return player.second;
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@ -67,17 +67,17 @@ public:
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std::u16string GetName(LWOOBJID playerID);
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std::u16string GetName(LWOOBJID playerID);
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LWOOBJID GetId(const std::u16string& playerName);
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LWOOBJID GetId(const std::u16string& playerName);
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bool GetIsMuted(PlayerData* data);
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bool GetIsMuted(PlayerData* data);
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uint32_t GetMaxNumberOfBestFriends() { return mMaxNumberOfBestFriends; }
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uint32_t GetMaxNumberOfBestFriends() { return m_MaxNumberOfBestFriends; }
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uint32_t GetMaxNumberOfFriends() { return mMaxNumberOfFriends; }
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uint32_t GetMaxNumberOfFriends() { return m_MaxNumberOfFriends; }
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std::map<LWOOBJID, PlayerData*>& GetAllPlayerData() { return mPlayers; }
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std::map<LWOOBJID, PlayerData*>& GetAllPlayerData() { return m_Players; }
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private:
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private:
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LWOOBJID mTeamIDCounter = 0;
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LWOOBJID m_TeamIDCounter = 0;
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std::map<LWOOBJID, PlayerData*> mPlayers;
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std::map<LWOOBJID, PlayerData*> m_Players;
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std::vector<TeamData*> mTeams;
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std::vector<TeamData*> mTeams;
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std::unordered_map<LWOOBJID, std::u16string> mNames;
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std::unordered_map<LWOOBJID, std::u16string> m_Names;
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uint32_t mMaxNumberOfBestFriends = 5;
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uint32_t m_MaxNumberOfBestFriends = 5;
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uint32_t mMaxNumberOfFriends = 50;
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uint32_t m_MaxNumberOfFriends = 50;
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};
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};
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