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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-12-20 03:30:18 +00:00
fix member variable naming
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@@ -14,12 +14,12 @@
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#include "dConfig.h"
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PlayerContainer::PlayerContainer() {
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GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_best_friends"), mMaxNumberOfBestFriends);
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GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_friends"), mMaxNumberOfFriends);
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GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_best_friends"), m_MaxNumberOfBestFriends);
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GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_friends"), m_MaxNumberOfFriends);
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}
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PlayerContainer::~PlayerContainer() {
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mPlayers.clear();
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m_Players.clear();
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}
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TeamData::TeamData() {
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@@ -43,9 +43,9 @@ void PlayerContainer::InsertPlayer(Packet* packet) {
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inStream.Read(data->muteExpire);
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data->sysAddr = packet->systemAddress;
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mNames[data->playerID] = GeneralUtils::UTF8ToUTF16(data->playerName);
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m_Names[data->playerID] = GeneralUtils::UTF8ToUTF16(data->playerName);
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mPlayers.insert(std::make_pair(data->playerID, data));
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m_Players.insert(std::make_pair(data->playerID, data));
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LOG("Added user: %s (%llu), zone: %i", data->playerName.c_str(), data->playerID, data->zoneID.GetMapID());
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auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);");
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@@ -90,7 +90,7 @@ void PlayerContainer::RemovePlayer(Packet* packet) {
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}
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LOG("Removed user: %llu", playerID);
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mPlayers.erase(playerID);
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m_Players.erase(playerID);
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auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);");
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@@ -193,7 +193,7 @@ TeamData* PlayerContainer::CreateLocalTeam(std::vector<LWOOBJID> members) {
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TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local) {
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auto* team = new TeamData();
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team->teamID = ++mTeamIDCounter;
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team->teamID = ++m_TeamIDCounter;
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team->leaderID = leader;
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team->local = local;
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@@ -378,15 +378,15 @@ void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam) {
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}
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std::u16string PlayerContainer::GetName(LWOOBJID playerID) {
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const auto& pair = mNames.find(playerID);
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const auto& pair = m_Names.find(playerID);
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if (pair == mNames.end()) return u"";
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if (pair == m_Names.end()) return u"";
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return pair->second;
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}
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LWOOBJID PlayerContainer::GetId(const std::u16string& playerName) {
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for (const auto& pair : mNames) {
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for (const auto& pair : m_Names) {
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if (pair.second == playerName) {
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return pair.first;
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}
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