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fix: implement enemy clear threat script (#1678)
* brother * use some better logic
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@@ -13,7 +13,7 @@ class HavokVehiclePhysicsComponent : public PhysicsComponent {
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public:
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static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::HAVOK_VEHICLE_PHYSICS;
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HavokVehiclePhysicsComponent(Entity* parentEntity);
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HavokVehiclePhysicsComponent(Entity* parentEntity, int32_t componentId);
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void Serialize(RakNet::BitStream& outBitStream, bool bIsInitialUpdate) override;
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