Start moving migration stuff!

This commit is contained in:
Jett
2023-10-11 22:39:58 +01:00
parent 44a5d83b1d
commit 0f4ebd7587
23 changed files with 225 additions and 230 deletions

View File

@@ -27,7 +27,7 @@ Character::Character(uint32_t id, User* parentUser) {
m_ID = id;
// Load the character
auto character = Database::Connection->GetCharacterByID(m_ID);
auto character = Database::Connection->GetCharacterInfoByID(m_ID);
m_Name = character.Name;
m_UnapprovedName = character.PendingName;
m_NameRejected = character.NameRejected;
@@ -63,7 +63,7 @@ Character::~Character() {
void Character::UpdateFromDatabase() {
// Load the character
auto character = Database::Connection->GetCharacterByID(m_ID);
auto character = Database::Connection->GetCharacterInfoByID(m_ID);
m_Name = character.Name;
m_UnapprovedName = character.PendingName;
m_NameRejected = character.NameRejected;
@@ -365,7 +365,7 @@ void Character::WriteToDatabase() {
m_XMLData = printer->CStr();
// Save to DB
Database::Connection->WriteCharacterXMl(m_ID, m_XMLData);
Database::Connection->UpdateCharacterXML(m_ID, m_XMLData);
}
void Character::SetPlayerFlag(const uint32_t flagId, const bool value) {