fix: remove dZoneManager from global include

This commit is contained in:
Xiphoseer
2024-01-03 21:31:50 +01:00
parent bfe39a919e
commit 0f1e226960
11 changed files with 14 additions and 5 deletions

View File

@@ -59,6 +59,7 @@ target_include_directories(dComponents PUBLIC "."
"${PROJECT_SOURCE_DIR}/dGame/dGameMessages" # direct
"${PROJECT_SOURCE_DIR}/dGame/dUtilities" # direct Loot.h
"${PROJECT_SOURCE_DIR}/dGame/dEntity" # via dZoneManager/Spawner.h
"${PROJECT_SOURCE_DIR}/dZoneManager" # via BouncerComponent.cpp, ActivityComponent.cpp
)
target_precompile_headers(dComponents REUSE_FROM dGameBase)
target_link_libraries(dComponents