fix: remove dZoneManager from global include

This commit is contained in:
Xiphoseer
2024-01-03 21:31:50 +01:00
parent bfe39a919e
commit 0f1e226960
11 changed files with 14 additions and 5 deletions

View File

@@ -65,5 +65,6 @@ target_include_directories(dBehaviors PUBLIC "."
"${PROJECT_SOURCE_DIR}/dGame/dUtilities" # Preconditions.h via QuickBuildComponent.h
"${PROJECT_SOURCE_DIR}/dGame/dEntity" # via dZoneManager.h, Spawner.h
"${PROJECT_SOURCE_DIR}/dGame/dInventory" # via CharacterComponent.h
"${PROJECT_SOURCE_DIR}/dZoneManager" # via BasicAttackBehavior.cpp
)
target_precompile_headers(dBehaviors REUSE_FROM dGameBase)