feat: enemy npc pathing (#2000)

* feat: enemy npc pathing

they live 🎉
tested that enemies path all around the world should they have a path configured.
tested that the admiral in gf (at the first camp) paths now.
fixes #1546

* feedback
This commit is contained in:
David Markowitz
2026-06-17 23:07:36 -07:00
committed by GitHub
parent c898356eba
commit 0f17e1de3b
5 changed files with 111 additions and 16 deletions

View File

@@ -236,6 +236,8 @@ public:
bool MsgGetObjectReportInfo(GameMessages::GetObjectReportInfo& reportInfo);
void SetStartingPosition(const NiPoint3& pos) { m_StartPosition = pos; }
private:
/**
* Returns the current target or the target that currently is the largest threat to this entity