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optimizations (#1829)
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@@ -843,5 +843,10 @@ namespace GameMessages {
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LWOOBJID targetID;
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};
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struct GetPosition : public GameMsg {
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GetPosition() : GameMsg(MessageType::Game::GET_POSITION) {}
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NiPoint3 pos{};
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};
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};
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#endif // GAMEMESSAGES_H
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