mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-23 22:17:31 +00:00
Update names
This commit is contained in:
parent
6218266a4a
commit
0e4e1def81
@ -330,17 +330,17 @@
|
|||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
// This is in the translation unit instead of the header to prevent wierd linker errors
|
// This is in the translation unit instead of the header to prevent wierd linker errors
|
||||||
InvalidScript* const InvalidToReturnOld = new InvalidScript();
|
InvalidScript* const InvalidToReturn = new InvalidScript();
|
||||||
std::map<std::string, CppScripts::Script*> m_ScriptsOld;
|
std::map<std::string, CppScripts::Script*> m_Scripts;
|
||||||
};
|
};
|
||||||
|
|
||||||
CppScripts::Script* const CppScriptsOld::GetScript(Entity* parent, const std::string& scriptName) {
|
CppScripts::Script* const CppScriptsOld::GetScript(Entity* parent, const std::string& scriptName) {
|
||||||
auto itr = m_ScriptsOld.find(scriptName);
|
auto itr = m_Scripts.find(scriptName);
|
||||||
if (itr != m_ScriptsOld.end()) {
|
if (itr != m_Scripts.end()) {
|
||||||
return itr->second;
|
return itr->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
CppScripts::Script* script = InvalidToReturnOld;
|
CppScripts::Script* script = InvalidToReturn;
|
||||||
|
|
||||||
//VE / AG:
|
//VE / AG:
|
||||||
if (scriptName == "scripts\\ai\\AG\\L_AG_SHIP_PLAYER_DEATH_TRIGGER.lua")
|
if (scriptName == "scripts\\ai\\AG\\L_AG_SHIP_PLAYER_DEATH_TRIGGER.lua")
|
||||||
@ -977,15 +977,15 @@ CppScripts::Script* const CppScriptsOld::GetScript(Entity* parent, const std::st
|
|||||||
|
|
||||||
// handle invalid script reporting if the path is greater than zero and it's not an ignored script
|
// handle invalid script reporting if the path is greater than zero and it's not an ignored script
|
||||||
// information not really needed for sys admins but is for developers
|
// information not really needed for sys admins but is for developers
|
||||||
else if (script == InvalidToReturnOld) {
|
else if (script == InvalidToReturn) {
|
||||||
if ((scriptName.length() > 0) && !((scriptName == "scripts\\02_server\\Enemy\\General\\L_SUSPEND_LUA_AI.lua") ||
|
if ((scriptName.length() > 0) && !((scriptName == "scripts\\02_server\\Enemy\\General\\L_SUSPEND_LUA_AI.lua") ||
|
||||||
(scriptName == "scripts\\02_server\\Enemy\\General\\L_BASE_ENEMY_SPIDERLING.lua") ||
|
(scriptName == "scripts\\02_server\\Enemy\\General\\L_BASE_ENEMY_SPIDERLING.lua") ||
|
||||||
(scriptName == "scripts\\ai\\FV\\L_ACT_NINJA_STUDENT.lua") ||
|
(scriptName =="scripts\\ai\\FV\\L_ACT_NINJA_STUDENT.lua") ||
|
||||||
(scriptName == "scripts\\ai\\WILD\\L_WILD_GF_FROG.lua") ||
|
(scriptName == "scripts\\ai\\WILD\\L_WILD_GF_FROG.lua") ||
|
||||||
(scriptName == "scripts\\empty.lua")
|
(scriptName == "scripts\\empty.lua")
|
||||||
)) LOG_DEBUG("LOT %i attempted to load CppScript for '%s', but returned InvalidScript.", parent->GetLOT(), scriptName.c_str());
|
)) LOG_DEBUG("LOT %i attempted to load CppScript for '%s', but returned InvalidScript.", parent->GetLOT(), scriptName.c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
m_ScriptsOld[scriptName] = script;
|
m_Scripts[scriptName] = script;
|
||||||
return script;
|
return script;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user