refactor: Change TryParse implementation (#1442)

* Changed how the TryParse function works (and also did some general cleanup along the way)

* Update noexcept attributes (verified these are correct)

* Add fp overload for MacOS functionality

* resolving some feedback

* Split out unrelated changes to CleanupRoundup branch

* Update in response to feedback

* the consequences of emo's member variable renaming request

* Revert "the consequences of emo's member variable renaming request"

This reverts commit bf318caeda.

* Fully revert renaming attempt

* Revert "the consequences of emo's member variable renaming request"

This reverts commit bf318caeda.

Fully revert renaming attempt

* Created ClientVersion.h and moved the client version defaults to it

* Fix partial parsing and MacOS floating point errors

* attempting fix to MacOS compiler error

* syntax pass (should be the last commit unless the CI fails)

* ah, wait, forgot to uncomment the preprocessor statements for MacOS. THIS should be the last commit pending CI

* Okay, one last thing I noticed: We were including C headers here. Now they're C++ headers. Pinky swear this is it!

* typo and I am OCD. please let this be the last

* hash is usally but not always noexcept, so the specifier should go

* Address MOST of the feedback

* address the claim codes issue
This commit is contained in:
jadebenn
2024-02-10 05:05:25 -06:00
committed by GitHub
parent 62b670d283
commit 0c1ee0513d
33 changed files with 463 additions and 453 deletions

View File

@@ -468,14 +468,14 @@ void Item::DisassembleModel(uint32_t numToDismantle) {
// First iteration gets the count
std::map<int32_t, int32_t> parts;
while (currentBrick) {
auto* designID = currentBrick->Attribute("designID");
const char* const designID = currentBrick->Attribute("designID");
if (designID) {
uint32_t designId;
if (!GeneralUtils::TryParse(designID, designId)) {
const auto designId = GeneralUtils::TryParse<uint32_t>(designID);
if (!designId) {
LOG("Failed to parse designID %s", designID);
continue;
}
parts[designId]++;
parts[designId.value()]++;
}
currentBrick = currentBrick->NextSiblingElement(searchTerm.c_str());

View File

@@ -87,10 +87,8 @@ ItemSet::ItemSet(const uint32_t id, InventoryComponent* inventoryComponent) {
m_Items = {};
while (std::getline(stream, token, ',')) {
int32_t value;
if (GeneralUtils::TryParse(token, value)) {
m_Items.push_back(value);
}
const auto validToken = GeneralUtils::TryParse<int32_t>(token);
if (validToken) m_Items.push_back(validToken.value());
}
m_Equipped = {};