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refactor: Change TryParse implementation (#1442)
* Changed how the TryParse function works (and also did some general cleanup along the way) * Update noexcept attributes (verified these are correct) * Add fp overload for MacOS functionality * resolving some feedback * Split out unrelated changes to CleanupRoundup branch * Update in response to feedback * the consequences of emo's member variable renaming request * Revert "the consequences of emo's member variable renaming request" This reverts commitbf318caeda
. * Fully revert renaming attempt * Revert "the consequences of emo's member variable renaming request" This reverts commitbf318caeda
. Fully revert renaming attempt * Created ClientVersion.h and moved the client version defaults to it * Fix partial parsing and MacOS floating point errors * attempting fix to MacOS compiler error * syntax pass (should be the last commit unless the CI fails) * ah, wait, forgot to uncomment the preprocessor statements for MacOS. THIS should be the last commit pending CI * Okay, one last thing I noticed: We were including C headers here. Now they're C++ headers. Pinky swear this is it! * typo and I am OCD. please let this be the last * hash is usally but not always noexcept, so the specifier should go * Address MOST of the feedback * address the claim codes issue
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@@ -30,13 +30,15 @@ RenderComponent::RenderComponent(Entity* const parentEntity, const int32_t compo
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auto* animationsTable = CDClientManager::GetTable<CDAnimationsTable>();
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auto groupIdsSplit = GeneralUtils::SplitString(animationGroupIDs, ',');
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for (auto& groupId : groupIdsSplit) {
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int32_t groupIdInt;
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if (!GeneralUtils::TryParse(groupId, groupIdInt)) {
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const auto groupIdInt = GeneralUtils::TryParse<int32_t>(groupId);
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if (!groupIdInt) {
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LOG("bad animation group Id %s", groupId.c_str());
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continue;
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}
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m_animationGroupIds.push_back(groupIdInt);
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animationsTable->CacheAnimationGroup(groupIdInt);
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m_animationGroupIds.push_back(groupIdInt.value());
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animationsTable->CacheAnimationGroup(groupIdInt.value());
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}
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}
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}
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