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Implement Minecraft-style execute command
Co-authored-by: aronwk-aaron <26027722+aronwk-aaron@users.noreply.github.com>
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@@ -116,6 +116,7 @@ These commands are primarily for development and testing. The usage of many of t
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|setrewardcode|`/setrewardcode <code>`|Sets the rewardcode for the account you are logged into if it's a valid rewardcode, See cdclient table `RewardCodes`|8|
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|barfight|`/barfight start`|Starts a barfight (turns everyones pvp on)|8|
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|despawn|`/despawn <objectID>`|Despawns the entity objectID IF it was spawned in through a slash command.|8|
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|execute|`/execute <subcommand> ... run <command>`|Execute commands with modified context (Minecraft-style). Subcommands: `as <playername>` (execute as different player), `at <playername>` (execute from player's position), `positioned <x> <y> <z>` (execute from coordinates). Example: `/execute as Player1 run pos`|8|
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|crash|`/crash`|Crashes the server.|9|
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|rollloot|`/rollloot <loot matrix index> <item id> <amount>`|Given a `loot matrix index`, look for `item id` in that matrix `amount` times and print to the chat box statistics of rolling that loot matrix.|9|
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|castskill|`/castskill <skill id>`|Casts the skill as the player|9|
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