mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-08 03:34:10 +00:00
chore: cleanup LU(W)string writing (#1188)
* chore: cleanup LU(W)string writing and add methods for reading remove redunent "packet" from packet reading helpers move write header to bitstreamutils since it's not packet related add tests for reading/writing LU(W)Strings * remove un-needed function defintions in header * make reading and writing more efficient * p p * quotes * remove unneeded default --------- Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
This commit is contained in:
@@ -1,5 +1,6 @@
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#include "AuthPackets.h"
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#include "PacketUtils.h"
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#include "BitStreamUtils.h"
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#include "dNetCommon.h"
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#include "dServer.h"
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@@ -39,7 +40,7 @@ void AuthPackets::HandleHandshake(dServer* server, Packet* packet) {
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void AuthPackets::SendHandshake(dServer* server, const SystemAddress& sysAddr, const std::string& nextServerIP, uint16_t nextServerPort, const ServerType serverType) {
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RakNet::BitStream bitStream;
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PacketUtils::WriteHeader(bitStream, eConnectionType::SERVER, eServerMessageType::VERSION_CONFIRM);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::SERVER, eServerMessageType::VERSION_CONFIRM);
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uint32_t netVersion;
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if (!GeneralUtils::TryParse(Game::config->GetValue("client_net_version"), netVersion)) {
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Game::logger->Log("AuthPackets", "Failed to parse client_net_version. Cannot authenticate to %s:%i", nextServerIP.c_str(), nextServerPort);
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@@ -197,20 +198,19 @@ void AuthPackets::HandleLoginRequest(dServer* server, Packet* packet) {
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void AuthPackets::SendLoginResponse(dServer* server, const SystemAddress& sysAddr, eLoginResponse responseCode, const std::string& errorMsg, const std::string& wServerIP, uint16_t wServerPort, std::string username) {
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RakNet::BitStream packet;
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PacketUtils::WriteHeader(packet, eConnectionType::CLIENT, eClientMessageType::LOGIN_RESPONSE);
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BitStreamUtils::WriteHeader(packet, eConnectionType::CLIENT, eClientMessageType::LOGIN_RESPONSE);
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packet.Write(static_cast<uint8_t>(responseCode));
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PacketUtils::WritePacketString("Talk_Like_A_Pirate", 33, &packet);
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// 7 unknown strings - perhaps other IP addresses?
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PacketUtils::WritePacketString("", 33, &packet);
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PacketUtils::WritePacketString("", 33, &packet);
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PacketUtils::WritePacketString("", 33, &packet);
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PacketUtils::WritePacketString("", 33, &packet);
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PacketUtils::WritePacketString("", 33, &packet);
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PacketUtils::WritePacketString("", 33, &packet);
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PacketUtils::WritePacketString("", 33, &packet);
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// Event Gating
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packet.Write(LUString("Talk_Like_A_Pirate"));
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packet.Write(LUString(""));
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packet.Write(LUString(""));
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packet.Write(LUString(""));
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packet.Write(LUString(""));
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packet.Write(LUString(""));
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packet.Write(LUString(""));
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packet.Write(LUString(""));
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packet.Write(static_cast<uint16_t>(1)); // Version Major
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packet.Write(static_cast<uint16_t>(10)); // Version Current
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@@ -220,34 +220,34 @@ void AuthPackets::SendLoginResponse(dServer* server, const SystemAddress& sysAdd
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uint32_t sessionKey = GeneralUtils::GenerateRandomNumber<uint32_t>();
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std::string userHash = std::to_string(sessionKey);
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userHash = md5(userHash);
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PacketUtils::WritePacketWString(userHash, 33, &packet);
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packet.Write(LUWString(userHash));
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// Write the Character and Chat IPs
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PacketUtils::WritePacketString(wServerIP, 33, &packet);
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PacketUtils::WritePacketString("", 33, &packet);
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packet.Write(LUString(wServerIP));
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packet.Write(LUString(""));
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// Write the Character and Chat Ports
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packet.Write(static_cast<uint16_t>(wServerPort));
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packet.Write(static_cast<uint16_t>(0));
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// Write another IP
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PacketUtils::WritePacketString("", 33, &packet);
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// CDN Key
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packet.Write(LUString(""));
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// Write a GUID or something...
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PacketUtils::WritePacketString("00000000-0000-0000-0000-000000000000", 37, &packet);
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// CDN Ticket
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packet.Write(LUString("00000000-0000-0000-0000-000000000000", 37));
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packet.Write(static_cast<uint32_t>(0)); // ???
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packet.Write(static_cast<uint32_t>(0)); // Language
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// Write the localization
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PacketUtils::WritePacketString("US", 3, &packet);
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packet.Write(LUString("US", 3));
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packet.Write(static_cast<uint8_t>(false)); // User first logged in?
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packet.Write(static_cast<uint8_t>(false)); // User is F2P?
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packet.Write(static_cast<uint64_t>(0)); // ???
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packet.Write(static_cast<uint8_t>(false)); // Just upgraded from F2P
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packet.Write(static_cast<uint8_t>(false)); // User is F2P
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packet.Write(static_cast<uint64_t>(0)); // Time Remaining in F2P
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// Write custom error message
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packet.Write(static_cast<uint16_t>(errorMsg.length()));
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PacketUtils::WritePacketWString(errorMsg, static_cast<uint32_t>(errorMsg.length()), &packet);
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packet.Write(LUWString(errorMsg, static_cast<uint32_t>(errorMsg.length())));
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// Here write auth logs
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packet.Write(static_cast<uint32_t>(20));
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@@ -263,9 +263,9 @@ void AuthPackets::SendLoginResponse(dServer* server, const SystemAddress& sysAdd
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//Inform the master server that we've created a session for this user:
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{
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CBITSTREAM;
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PacketUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::SET_SESSION_KEY);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::SET_SESSION_KEY);
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bitStream.Write(sessionKey);
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PacketUtils::WriteString(bitStream, username, 66);
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bitStream.Write(LUString(username, 66));
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server->SendToMaster(&bitStream);
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server->GetLogger()->Log("AuthPackets", "Set sessionKey: %i for user %s", sessionKey, username.c_str());
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104
dNet/BitStreamUtils.h
Normal file
104
dNet/BitStreamUtils.h
Normal file
@@ -0,0 +1,104 @@
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#ifndef __BITSTREAMUTILS__H__
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#define __BITSTREAMUTILS__H__
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#include "GeneralUtils.h"
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#include "MessageIdentifiers.h"
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#include "BitStream.h"
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#include <string>
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enum class eConnectionType : uint16_t;
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struct LUString {
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std::string string;
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uint32_t size;
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LUString(uint32_t size) {
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this->size = size;
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};
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LUString(std::string string, uint32_t size = 33) {
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this->string = string;
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this->size = size;
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};
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std::u16string GetAsU16String() const {
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return GeneralUtils::ASCIIToUTF16(this->string);
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};
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};
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struct LUWString {
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std::u16string string;
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uint32_t size;
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LUWString(uint32_t size) {
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this->size = size;
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};
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LUWString(std::u16string string, uint32_t size = 33) {
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this->string = string;
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this->size = size;
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};
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LUWString(std::string string, uint32_t size = 33) {
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this->string = GeneralUtils::ASCIIToUTF16(string);
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this->size = size;
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};
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std::string GetAsString() const {
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return GeneralUtils::UTF16ToWTF8(this->string);
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};
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};
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namespace BitStreamUtils {
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template<typename T>
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void WriteHeader(RakNet::BitStream& bitStream, eConnectionType connectionType, T internalPacketID) {
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bitStream.Write<uint8_t>(MessageID(ID_USER_PACKET_ENUM));
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bitStream.Write<eConnectionType>(connectionType);
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bitStream.Write<uint32_t>(static_cast<uint32_t>(internalPacketID));
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bitStream.Write<uint8_t>(0);
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}
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}
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namespace RakNet {
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#ifndef __BITSTREAM_NATIVE_END
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#error No definition for big endian reading of LUString
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#endif
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template <>
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inline bool RakNet::BitStream::Read<LUString>(LUString& value) {
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value.string.resize(value.size);
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bool res = ReadBits(reinterpret_cast<unsigned char*>(value.string.data()), BYTES_TO_BITS(value.string.size()), true);
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if (!res) return false;
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value.string.erase(std::find(value.string.begin(), value.string.end(), '\0'), value.string.end());
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return res;
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}
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template <>
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inline bool RakNet::BitStream::Read<LUWString>(LUWString& value) {
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value.string.resize(value.size);
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bool res = ReadBits(reinterpret_cast<unsigned char*>(value.string.data()), BYTES_TO_BITS(value.string.size()) * sizeof(std::u16string::value_type), true);
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if (!res) return false;
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value.string.erase(std::find(value.string.begin(), value.string.end(), u'\0'), value.string.end());
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return res;
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}
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template <>
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inline void RakNet::BitStream::Write<std::string>(std::string value) {
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this->WriteBits(reinterpret_cast<const unsigned char*>(value.data()), BYTES_TO_BITS(value.size()));
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}
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template <>
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inline void RakNet::BitStream::Write<std::u16string>(std::u16string value) {
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this->WriteBits(reinterpret_cast<const unsigned char*>(value.data()), BYTES_TO_BITS(value.size()) * sizeof(std::u16string::value_type));
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}
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template <>
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inline void RakNet::BitStream::Write<LUString>(LUString value) {
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value.string.resize(value.size);
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this->Write(value.string);
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}
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template <>
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inline void RakNet::BitStream::Write<LUWString>(LUWString value) {
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value.string.resize(value.size);
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this->Write(value.string);
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}
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};
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#endif //!__BITSTREAMUTILS__H__
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@@ -8,19 +8,20 @@
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#include "BitStream.h"
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#include "Game.h"
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#include "PacketUtils.h"
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#include "BitStreamUtils.h"
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#include "dServer.h"
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#include "eConnectionType.h"
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#include "eChatMessageType.h"
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void ChatPackets::SendChatMessage(const SystemAddress& sysAddr, char chatChannel, const std::string& senderName, LWOOBJID playerObjectID, bool senderMythran, const std::u16string& message) {
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CBITSTREAM;
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PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::GENERAL_CHAT_MESSAGE);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::GENERAL_CHAT_MESSAGE);
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bitStream.Write(static_cast<uint64_t>(0));
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bitStream.Write(chatChannel);
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bitStream.Write(static_cast<uint32_t>(message.size()));
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PacketUtils::WriteWString(bitStream, senderName, 33);
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bitStream.Write(LUWString(senderName));
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bitStream.Write(playerObjectID);
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bitStream.Write(static_cast<uint16_t>(0));
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@@ -36,13 +37,13 @@ void ChatPackets::SendChatMessage(const SystemAddress& sysAddr, char chatChannel
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void ChatPackets::SendSystemMessage(const SystemAddress& sysAddr, const std::u16string& message, const bool broadcast) {
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CBITSTREAM;
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PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::GENERAL_CHAT_MESSAGE);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::GENERAL_CHAT_MESSAGE);
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bitStream.Write(static_cast<uint64_t>(0));
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bitStream.Write(static_cast<char>(4));
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bitStream.Write(static_cast<uint32_t>(message.size()));
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PacketUtils::WriteWString(bitStream, "", 33);
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bitStream.Write(LUWString("", 33));
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bitStream.Write(static_cast<uint64_t>(0));
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bitStream.Write(static_cast<uint16_t>(0));
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@@ -68,7 +69,7 @@ void ChatPackets::SendMessageFail(const SystemAddress& sysAddr) {
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//0x01 - "Upgrade to a full LEGO Universe Membership to chat with other players."
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CBITSTREAM;
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PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::SEND_CANNED_TEXT);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::SEND_CANNED_TEXT);
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bitStream.Write<uint8_t>(0); //response type, options above ^
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//docs say there's a wstring here-- no idea what it's for, or if it's even needed so leaving it as is for now.
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SEND_PACKET;
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@@ -5,19 +5,20 @@
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#include "dServer.h"
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#include "eConnectionType.h"
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#include "eMasterMessageType.h"
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#include "BitStreamUtils.h"
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#include <string>
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void MasterPackets::SendPersistentIDRequest(dServer* server, uint64_t requestID) {
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CBITSTREAM;
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PacketUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::REQUEST_PERSISTENT_ID);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::REQUEST_PERSISTENT_ID);
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bitStream.Write(requestID);
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server->SendToMaster(&bitStream);
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}
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void MasterPackets::SendPersistentIDResponse(dServer* server, const SystemAddress& sysAddr, uint64_t requestID, uint32_t objID) {
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RakNet::BitStream bitStream;
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PacketUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::REQUEST_PERSISTENT_ID_RESPONSE);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::REQUEST_PERSISTENT_ID_RESPONSE);
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bitStream.Write(requestID);
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bitStream.Write(objID);
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@@ -27,7 +28,7 @@ void MasterPackets::SendPersistentIDResponse(dServer* server, const SystemAddres
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void MasterPackets::SendZoneTransferRequest(dServer* server, uint64_t requestID, bool mythranShift, uint32_t zoneID, uint32_t cloneID) {
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RakNet::BitStream bitStream;
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PacketUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::REQUEST_ZONE_TRANSFER);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::REQUEST_ZONE_TRANSFER);
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bitStream.Write(requestID);
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bitStream.Write(static_cast<uint8_t>(mythranShift));
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@@ -39,7 +40,7 @@ void MasterPackets::SendZoneTransferRequest(dServer* server, uint64_t requestID,
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void MasterPackets::SendZoneCreatePrivate(dServer* server, uint32_t zoneID, uint32_t cloneID, const std::string& password) {
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RakNet::BitStream bitStream;
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PacketUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::CREATE_PRIVATE_ZONE);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::CREATE_PRIVATE_ZONE);
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bitStream.Write(zoneID);
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bitStream.Write(cloneID);
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@@ -54,7 +55,7 @@ void MasterPackets::SendZoneCreatePrivate(dServer* server, uint32_t zoneID, uint
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void MasterPackets::SendZoneRequestPrivate(dServer* server, uint64_t requestID, bool mythranShift, const std::string& password) {
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RakNet::BitStream bitStream;
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PacketUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::REQUEST_PRIVATE_ZONE);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::REQUEST_PRIVATE_ZONE);
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bitStream.Write(requestID);
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bitStream.Write(static_cast<uint8_t>(mythranShift));
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@@ -69,7 +70,7 @@ void MasterPackets::SendZoneRequestPrivate(dServer* server, uint64_t requestID,
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void MasterPackets::SendWorldReady(dServer* server, LWOMAPID zoneId, LWOINSTANCEID instanceId) {
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RakNet::BitStream bitStream;
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PacketUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::WORLD_READY);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::WORLD_READY);
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bitStream.Write(zoneId);
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bitStream.Write(instanceId);
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@@ -79,7 +80,7 @@ void MasterPackets::SendWorldReady(dServer* server, LWOMAPID zoneId, LWOINSTANCE
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void MasterPackets::SendZoneTransferResponse(dServer* server, const SystemAddress& sysAddr, uint64_t requestID, bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, const std::string& serverIP, uint32_t serverPort) {
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RakNet::BitStream bitStream;
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PacketUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::REQUEST_ZONE_TRANSFER_RESPONSE);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::REQUEST_ZONE_TRANSFER_RESPONSE);
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bitStream.Write(requestID);
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bitStream.Write(static_cast<uint8_t>(mythranShift));
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@@ -87,7 +88,7 @@ void MasterPackets::SendZoneTransferResponse(dServer* server, const SystemAddres
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bitStream.Write(zoneInstance);
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bitStream.Write(zoneClone);
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bitStream.Write(static_cast<uint16_t>(serverPort));
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PacketUtils::WriteString(bitStream, serverIP, static_cast<uint32_t>(serverIP.size() + 1));
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bitStream.Write(LUString(serverIP, static_cast<uint32_t>(serverIP.size() + 1)));
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server->Send(&bitStream, sysAddr, false);
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}
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@@ -111,13 +112,13 @@ void MasterPackets::HandleServerInfo(Packet* packet) {
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void MasterPackets::SendServerInfo(dServer* server, Packet* packet) {
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RakNet::BitStream bitStream;
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PacketUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::SERVER_INFO);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::SERVER_INFO);
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bitStream.Write(server->GetPort());
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bitStream.Write(server->GetZoneID());
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bitStream.Write(server->GetInstanceID());
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bitStream.Write(server->GetServerType());
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PacketUtils::WriteString(bitStream, server->GetIP(), server->GetIP().size());
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bitStream.Write(LUString(server->GetIP(), server->GetIP().size()));
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server->SendToMaster(&bitStream);
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}
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@@ -4,7 +4,7 @@
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#include "dLogger.h"
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#include "Game.h"
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uint16_t PacketUtils::ReadPacketU16(uint32_t startLoc, Packet* packet) {
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uint16_t PacketUtils::ReadU16(uint32_t startLoc, Packet* packet) {
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if (startLoc + 2 > packet->length) return 0;
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std::vector<unsigned char> t;
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@@ -12,7 +12,7 @@ uint16_t PacketUtils::ReadPacketU16(uint32_t startLoc, Packet* packet) {
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return *(uint16_t*)t.data();
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}
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uint32_t PacketUtils::ReadPacketU32(uint32_t startLoc, Packet* packet) {
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uint32_t PacketUtils::ReadU32(uint32_t startLoc, Packet* packet) {
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if (startLoc + 4 > packet->length) return 0;
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std::vector<unsigned char> t;
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@@ -22,7 +22,7 @@ uint32_t PacketUtils::ReadPacketU32(uint32_t startLoc, Packet* packet) {
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return *(uint32_t*)t.data();
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}
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|
||||
uint64_t PacketUtils::ReadPacketU64(uint32_t startLoc, Packet* packet) {
|
||||
uint64_t PacketUtils::ReadU64(uint32_t startLoc, Packet* packet) {
|
||||
if (startLoc + 8 > packet->length) return 0;
|
||||
|
||||
std::vector<unsigned char> t;
|
||||
@@ -30,7 +30,7 @@ uint64_t PacketUtils::ReadPacketU64(uint32_t startLoc, Packet* packet) {
|
||||
return *(uint64_t*)t.data();
|
||||
}
|
||||
|
||||
int64_t PacketUtils::ReadPacketS64(uint32_t startLoc, Packet* packet) {
|
||||
int64_t PacketUtils::ReadS64(uint32_t startLoc, Packet* packet) {
|
||||
if (startLoc + 8 > packet->length) return 0;
|
||||
|
||||
std::vector<unsigned char> t;
|
||||
@@ -59,81 +59,6 @@ std::string PacketUtils::ReadString(uint32_t startLoc, Packet* packet, bool wide
|
||||
return readString;
|
||||
}
|
||||
|
||||
void PacketUtils::WritePacketString(const std::string& string, uint32_t maxSize, RakNet::BitStream* bitStream) {
|
||||
uint32_t size = static_cast<uint32_t>(string.size());
|
||||
uint32_t remSize = static_cast<uint32_t>(maxSize - size);
|
||||
|
||||
if (size > maxSize) size = maxSize;
|
||||
|
||||
for (uint32_t i = 0; i < size; ++i) {
|
||||
bitStream->Write(static_cast<char>(string[i]));
|
||||
}
|
||||
|
||||
for (uint32_t j = 0; j < remSize; ++j) {
|
||||
bitStream->Write(static_cast<char>(0));
|
||||
}
|
||||
}
|
||||
|
||||
void PacketUtils::WriteString(RakNet::BitStream& bitStream, const std::string& s, uint32_t maxSize) {
|
||||
uint32_t size = s.size();
|
||||
uint32_t emptySize = maxSize - size;
|
||||
|
||||
if (size > maxSize) size = maxSize;
|
||||
|
||||
for (uint32_t i = 0; i < size; i++) {
|
||||
bitStream.Write((char)s[i]);
|
||||
}
|
||||
|
||||
for (uint32_t i = 0; i < emptySize; i++) {
|
||||
bitStream.Write((char)0);
|
||||
}
|
||||
}
|
||||
|
||||
void PacketUtils::WriteWString(RakNet::BitStream& bitStream, const std::string& string, uint32_t maxSize) {
|
||||
uint32_t size = static_cast<uint32_t>(string.length());
|
||||
uint32_t remSize = static_cast<uint32_t>(maxSize - size);
|
||||
|
||||
if (size > maxSize) size = maxSize;
|
||||
|
||||
for (uint32_t i = 0; i < size; ++i) {
|
||||
bitStream.Write(static_cast<uint16_t>(string[i]));
|
||||
}
|
||||
|
||||
for (uint32_t j = 0; j < remSize; ++j) {
|
||||
bitStream.Write(static_cast<uint16_t>(0));
|
||||
}
|
||||
}
|
||||
|
||||
void PacketUtils::WriteWString(RakNet::BitStream& bitStream, const std::u16string& string, uint32_t maxSize) {
|
||||
uint32_t size = static_cast<uint32_t>(string.length());
|
||||
uint32_t remSize = static_cast<uint32_t>(maxSize - size);
|
||||
|
||||
if (size > maxSize) size = maxSize;
|
||||
|
||||
for (uint32_t i = 0; i < size; ++i) {
|
||||
bitStream.Write(static_cast<uint16_t>(string[i]));
|
||||
}
|
||||
|
||||
for (uint32_t j = 0; j < remSize; ++j) {
|
||||
bitStream.Write(static_cast<uint16_t>(0));
|
||||
}
|
||||
}
|
||||
|
||||
void PacketUtils::WritePacketWString(const std::string& string, uint32_t maxSize, RakNet::BitStream* bitStream) {
|
||||
uint32_t size = static_cast<uint32_t>(string.length());
|
||||
uint32_t remSize = static_cast<uint32_t>(maxSize - size);
|
||||
|
||||
if (size > maxSize) size = maxSize;
|
||||
|
||||
for (uint32_t i = 0; i < size; ++i) {
|
||||
bitStream->Write(static_cast<uint16_t>(string[i]));
|
||||
}
|
||||
|
||||
for (uint32_t j = 0; j < remSize; ++j) {
|
||||
bitStream->Write(static_cast<uint16_t>(0));
|
||||
}
|
||||
}
|
||||
|
||||
//! Saves a packet to the filesystem
|
||||
void PacketUtils::SavePacket(const std::string& filename, const char* data, size_t length) {
|
||||
//If we don't log to the console, don't save the bin files either. This takes up a lot of time.
|
||||
|
@@ -8,26 +8,11 @@
|
||||
enum class eConnectionType : uint16_t;
|
||||
|
||||
namespace PacketUtils {
|
||||
template<typename T>
|
||||
void WriteHeader(RakNet::BitStream& bitStream, eConnectionType connectionType, T internalPacketID) {
|
||||
bitStream.Write<uint8_t>(MessageID(ID_USER_PACKET_ENUM));
|
||||
bitStream.Write<eConnectionType>(connectionType);
|
||||
bitStream.Write<uint32_t>(static_cast<uint32_t>(internalPacketID));
|
||||
bitStream.Write<uint8_t>(0);
|
||||
}
|
||||
|
||||
uint16_t ReadPacketU16(uint32_t startLoc, Packet* packet);
|
||||
uint32_t ReadPacketU32(uint32_t startLoc, Packet* packet);
|
||||
uint64_t ReadPacketU64(uint32_t startLoc, Packet* packet);
|
||||
int64_t ReadPacketS64(uint32_t startLoc, Packet* packet);
|
||||
uint16_t ReadU16(uint32_t startLoc, Packet* packet);
|
||||
uint32_t ReadU32(uint32_t startLoc, Packet* packet);
|
||||
uint64_t ReadU64(uint32_t startLoc, Packet* packet);
|
||||
int64_t ReadS64(uint32_t startLoc, Packet* packet);
|
||||
std::string ReadString(uint32_t startLoc, Packet* packet, bool wide, uint32_t maxLen = 33);
|
||||
|
||||
void WritePacketString(const std::string& string, uint32_t maxSize, RakNet::BitStream* bitStream);
|
||||
void WriteString(RakNet::BitStream& bitStream, const std::string& s, uint32_t maxSize);
|
||||
void WriteWString(RakNet::BitStream& bitStream, const std::string& string, uint32_t maxSize);
|
||||
void WriteWString(RakNet::BitStream& bitStream, const std::u16string& string, uint32_t maxSize);
|
||||
void WritePacketWString(const std::string& string, uint32_t maxSize, RakNet::BitStream* bitStream);
|
||||
|
||||
void SavePacket(const std::string& filename, const char* data, size_t length);
|
||||
};
|
||||
|
||||
|
@@ -14,10 +14,11 @@
|
||||
#include "CharacterComponent.h"
|
||||
#include "ZCompression.h"
|
||||
#include "eConnectionType.h"
|
||||
#include "BitStreamUtils.h"
|
||||
|
||||
void WorldPackets::SendLoadStaticZone(const SystemAddress& sysAddr, float x, float y, float z, uint32_t checksum) {
|
||||
RakNet::BitStream bitStream;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::LOAD_STATIC_ZONE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::LOAD_STATIC_ZONE);
|
||||
|
||||
auto zone = Game::zoneManager->GetZone()->GetZoneID();
|
||||
bitStream.Write(static_cast<uint16_t>(zone.GetMapID()));
|
||||
@@ -41,7 +42,7 @@ void WorldPackets::SendCharacterList(const SystemAddress& sysAddr, User* user) {
|
||||
if (!user) return;
|
||||
|
||||
RakNet::BitStream bitStream;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::CHARACTER_LIST_RESPONSE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::CHARACTER_LIST_RESPONSE);
|
||||
|
||||
std::vector<Character*> characters = user->GetCharacters();
|
||||
bitStream.Write(static_cast<uint8_t>(characters.size()));
|
||||
@@ -51,13 +52,13 @@ void WorldPackets::SendCharacterList(const SystemAddress& sysAddr, User* user) {
|
||||
bitStream.Write(characters[i]->GetObjectID());
|
||||
bitStream.Write(static_cast<uint32_t>(0));
|
||||
|
||||
PacketUtils::WriteWString(bitStream, characters[i]->GetName(), 33);
|
||||
PacketUtils::WriteWString(bitStream, characters[i]->GetUnapprovedName(), 33);
|
||||
bitStream.Write(LUWString(characters[i]->GetName()));
|
||||
bitStream.Write(LUWString(characters[i]->GetUnapprovedName()));
|
||||
|
||||
bitStream.Write(static_cast<uint8_t>(characters[i]->GetNameRejected()));
|
||||
bitStream.Write(static_cast<uint8_t>(false));
|
||||
|
||||
PacketUtils::WriteString(bitStream, "", 10);
|
||||
bitStream.Write(LUString("", 10));
|
||||
|
||||
bitStream.Write(characters[i]->GetShirtColor());
|
||||
bitStream.Write(characters[i]->GetShirtStyle());
|
||||
@@ -90,30 +91,30 @@ void WorldPackets::SendCharacterList(const SystemAddress& sysAddr, User* user) {
|
||||
|
||||
void WorldPackets::SendCharacterCreationResponse(const SystemAddress& sysAddr, eCharacterCreationResponse response) {
|
||||
RakNet::BitStream bitStream;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::CHARACTER_CREATE_RESPONSE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::CHARACTER_CREATE_RESPONSE);
|
||||
bitStream.Write(response);
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
||||
void WorldPackets::SendCharacterRenameResponse(const SystemAddress& sysAddr, eRenameResponse response) {
|
||||
RakNet::BitStream bitStream;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::CHARACTER_RENAME_RESPONSE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::CHARACTER_RENAME_RESPONSE);
|
||||
bitStream.Write(response);
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
||||
void WorldPackets::SendCharacterDeleteResponse(const SystemAddress& sysAddr, bool response) {
|
||||
RakNet::BitStream bitStream;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::DELETE_CHARACTER_RESPONSE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::DELETE_CHARACTER_RESPONSE);
|
||||
bitStream.Write(static_cast<uint8_t>(response));
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
||||
void WorldPackets::SendTransferToWorld(const SystemAddress& sysAddr, const std::string& serverIP, uint32_t serverPort, bool mythranShift) {
|
||||
RakNet::BitStream bitStream;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::TRANSFER_TO_WORLD);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::TRANSFER_TO_WORLD);
|
||||
|
||||
PacketUtils::WriteString(bitStream, serverIP, 33);
|
||||
bitStream.Write(LUString(serverIP));
|
||||
bitStream.Write(static_cast<uint16_t>(serverPort));
|
||||
bitStream.Write(static_cast<uint8_t>(mythranShift));
|
||||
|
||||
@@ -122,14 +123,14 @@ void WorldPackets::SendTransferToWorld(const SystemAddress& sysAddr, const std::
|
||||
|
||||
void WorldPackets::SendServerState(const SystemAddress& sysAddr) {
|
||||
RakNet::BitStream bitStream;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::SERVER_STATES);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::SERVER_STATES);
|
||||
bitStream.Write(static_cast<uint8_t>(1)); //If the server is receiving this request, it probably is ready anyway.
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
||||
void WorldPackets::SendCreateCharacter(const SystemAddress& sysAddr, Entity* entity, const std::string& xmlData, const std::u16string& username, eGameMasterLevel gm) {
|
||||
RakNet::BitStream bitStream;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::CREATE_CHARACTER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::CREATE_CHARACTER);
|
||||
|
||||
RakNet::BitStream data;
|
||||
data.Write<uint32_t>(7); //LDF key count
|
||||
@@ -198,7 +199,7 @@ void WorldPackets::SendCreateCharacter(const SystemAddress& sysAddr, Entity* ent
|
||||
|
||||
void WorldPackets::SendChatModerationResponse(const SystemAddress& sysAddr, bool requestAccepted, uint32_t requestID, const std::string& receiver, std::vector<std::pair<uint8_t, uint8_t>> unacceptedItems) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::CHAT_MODERATION_STRING);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::CHAT_MODERATION_STRING);
|
||||
|
||||
bitStream.Write<uint8_t>(unacceptedItems.empty()); // Is sentence ok?
|
||||
bitStream.Write<uint16_t>(0x16); // Source ID, unknown
|
||||
@@ -206,7 +207,7 @@ void WorldPackets::SendChatModerationResponse(const SystemAddress& sysAddr, bool
|
||||
bitStream.Write(static_cast<uint8_t>(requestID)); // request ID
|
||||
bitStream.Write(static_cast<char>(0)); // chat mode
|
||||
|
||||
PacketUtils::WritePacketWString(receiver, 42, &bitStream); // receiver name
|
||||
bitStream.Write(LUWString(receiver, 42)); // receiver name
|
||||
|
||||
for (auto it : unacceptedItems) {
|
||||
bitStream.Write<uint8_t>(it.first); // start index
|
||||
@@ -222,7 +223,7 @@ void WorldPackets::SendChatModerationResponse(const SystemAddress& sysAddr, bool
|
||||
|
||||
void WorldPackets::SendGMLevelChange(const SystemAddress& sysAddr, bool success, eGameMasterLevel highestLevel, eGameMasterLevel prevLevel, eGameMasterLevel newLevel) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::MAKE_GM_RESPONSE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::MAKE_GM_RESPONSE);
|
||||
|
||||
bitStream.Write<uint8_t>(success);
|
||||
bitStream.Write(static_cast<uint16_t>(highestLevel));
|
||||
|
@@ -28,10 +28,10 @@ void ZoneInstanceManager::RequestZoneTransfer(dServer* server, uint32_t zoneID,
|
||||
void ZoneInstanceManager::HandleRequestZoneTransferResponse(uint64_t requestID, Packet* packet) {
|
||||
|
||||
bool mythranShift = static_cast<bool>(packet->data[16]);
|
||||
uint32_t zoneID = PacketUtils::ReadPacketU32(17, packet);
|
||||
uint32_t zoneInstance = PacketUtils::ReadPacketU32(21, packet);
|
||||
uint32_t zoneClone = PacketUtils::ReadPacketU32(25, packet);
|
||||
uint16_t serverPort = PacketUtils::ReadPacketU16(29, packet);
|
||||
uint32_t zoneID = PacketUtils::ReadU32(17, packet);
|
||||
uint32_t zoneInstance = PacketUtils::ReadU32(21, packet);
|
||||
uint32_t zoneClone = PacketUtils::ReadU32(25, packet);
|
||||
uint16_t serverPort = PacketUtils::ReadU16(29, packet);
|
||||
std::string serverIP = PacketUtils::ReadString(31, packet, false);
|
||||
|
||||
for (uint32_t i = 0; i < this->requests.size(); ++i) {
|
||||
|
@@ -11,6 +11,7 @@
|
||||
#include "eMasterMessageType.h"
|
||||
|
||||
#include "PacketUtils.h"
|
||||
#include "BitStreamUtils.h"
|
||||
#include "MasterPackets.h"
|
||||
#include "ZoneInstanceManager.h"
|
||||
|
||||
@@ -123,7 +124,7 @@ Packet* dServer::ReceiveFromMaster() {
|
||||
if (static_cast<eConnectionType>(packet->data[1]) == eConnectionType::MASTER) {
|
||||
switch (static_cast<eMasterMessageType>(packet->data[3])) {
|
||||
case eMasterMessageType::REQUEST_ZONE_TRANSFER_RESPONSE: {
|
||||
uint64_t requestID = PacketUtils::ReadPacketU64(8, packet);
|
||||
uint64_t requestID = PacketUtils::ReadU64(8, packet);
|
||||
ZoneInstanceManager::Instance()->HandleRequestZoneTransferResponse(requestID, packet);
|
||||
break;
|
||||
}
|
||||
@@ -168,7 +169,7 @@ void dServer::SendToMaster(RakNet::BitStream* bitStream) {
|
||||
|
||||
void dServer::Disconnect(const SystemAddress& sysAddr, eServerDisconnectIdentifiers disconNotifyID) {
|
||||
RakNet::BitStream bitStream;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::SERVER, eServerMessageType::DISCONNECT_NOTIFY);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::SERVER, eServerMessageType::DISCONNECT_NOTIFY);
|
||||
bitStream.Write(disconNotifyID);
|
||||
mPeer->Send(&bitStream, SYSTEM_PRIORITY, RELIABLE_ORDERED, 0, sysAddr, false);
|
||||
|
||||
|
Reference in New Issue
Block a user