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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-01-11 23:37:06 +00:00
partially address comments
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parent
96f224c38c
commit
0786986345
@ -4,7 +4,6 @@ set(DCOMMON_SOURCES
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"BinaryIO.cpp"
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"BinaryIO.cpp"
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"dConfig.cpp"
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"dConfig.cpp"
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"Diagnostics.cpp"
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"Diagnostics.cpp"
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"Flag.h"
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"Logger.cpp"
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"Logger.cpp"
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"Game.cpp"
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"Game.cpp"
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"GeneralUtils.cpp"
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"GeneralUtils.cpp"
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@ -1,3 +1,4 @@
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#pragma once
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#include "GeneralUtils.h"
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#include "GeneralUtils.h"
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/**
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/**
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@ -6,7 +6,7 @@
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#include "MovementAIComponent.h"
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#include "MovementAIComponent.h"
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#include "Component.h"
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#include "Component.h"
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#include "Preconditions.h"
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#include "Preconditions.h"
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#include "ePetAbilityType.h"
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#include "eHelpType.h"
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#include "eReplicaComponentType.h"
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#include "eReplicaComponentType.h"
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#include "ePetAbilityType.h"
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#include "ePetAbilityType.h"
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#include "CDPetComponentTable.h"
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#include "CDPetComponentTable.h"
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@ -79,8 +79,6 @@ void SwitchComponent::EntityEnter(Entity* entity) {
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if (m_PetBouncer != nullptr) {
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if (m_PetBouncer != nullptr) {
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GameMessages::SendPlayFXEffect(m_Parent->GetObjectID(), 2602, u"pettriggeractive", "BounceEffect", LWOOBJID_EMPTY, 1, 1, true);
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GameMessages::SendPlayFXEffect(m_Parent->GetObjectID(), 2602, u"pettriggeractive", "BounceEffect", LWOOBJID_EMPTY, 1, 1, true);
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//RenderComponent::PlayAnimation(m_Parent, u"engaged");
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//m_PetBouncer->SetPetBouncerEnabled(true);
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} else {
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} else {
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Game::entityManager->SerializeEntity(m_Parent);
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Game::entityManager->SerializeEntity(m_Parent);
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}
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}
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@ -10,8 +10,6 @@
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#include "eEndBehavior.h"
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#include "eEndBehavior.h"
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#include "eCyclingMode.h"
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#include "eCyclingMode.h"
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#include "eLootSourceType.h"
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#include "eLootSourceType.h"
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#include "eHelpType.h"
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#include "ePetAbilityType.h"
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#include "Brick.h"
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#include "Brick.h"
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class AMFBaseValue;
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class AMFBaseValue;
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@ -28,6 +26,7 @@ enum class eAnimationFlags : uint32_t;
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enum class eUnequippableActiveType;
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enum class eUnequippableActiveType;
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enum eInventoryType : uint32_t;
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enum eInventoryType : uint32_t;
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enum class eGameMasterLevel : uint8_t;
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enum class eGameMasterLevel : uint8_t;
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enum class eHelpType : int32_t;
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enum class eMatchUpdate : int32_t;
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enum class eMatchUpdate : int32_t;
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enum class eKillType : uint32_t;
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enum class eKillType : uint32_t;
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enum class eObjectWorldState : uint32_t;
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enum class eObjectWorldState : uint32_t;
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